09.01.2012 6:05, Trass3r пишет:
(other than SDL)

Basically something like the SFML Window module, but written in D and
working on Windoze/Linux.

I have written a Windows OpenGL context creation for given HWND (initially for DGUI but it isn't a restriction, one just have to write his own control class) because of complicated context creation in this OS (~800 lines of D code for only context creation with desired parameters) and lack of functionality like: "here is my windows handle - create new context with it/use it with an existing one".

There is no Linux support yet. There is no IO control because it is for using with a widget toolkit like DGUI, SWT, DFL, etc.

I don't think you are looking for such solution, so it is here just for information. But if someone need this, I will release sources.

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