On Mon, Mar 5, 2012 at 5:32 PM, Jonathan M Davis <jmdavisp...@gmx.com> wrote: > On Tuesday, March 06, 2012 02:22:05 so wrote: >> That is not a counter-argument to something related to this >> library but everything that lies in global namespace. >> At its first state both severity levels and the "log" was in >> global namespace. Now only severity levels. >> >> You are also overlooking one crucial fact that this library will >> be part of phobos, standard library. Which requires everyone to >> adopt. When you see codes like this (below), you don't blame >> standard library designers do you? >> >> using namespace std; >> int cout; > > Except that cout is not exactly something that would be considered a normal > variable name. Something like info _is_. This logging module is taking > incredibly common names and shoving them as far into the global namespace as > anything can go in D which isn't a compiler built-in. _Not_ a good idea IMHO - > not without good reason. And I really don't think that this merits it. > log!info(msg) would work just fine and would be _far_ better.
using namesapce std; matrix vector = new Matrix(...) The variable vector conflicts with std::vector. Honestly, I can sit here and come up with 10s or 100s of example where you want to use a symbol that is expose by another module. You don't have to go far just look at druntime and phobos. This the exact reason why modules and namespace exist and one of the reason why people hate C's preprocessor macros. D solved this problem years ago. > > - Jonathan M Davis