On Thu, 08 Mar 2012 13:17:15 -0500, Timon Gehr <timon.g...@gmx.ch> wrote:
On 03/08/2012 12:37 PM, Steven Schveighoffer wrote:
On Wed, 07 Mar 2012 19:06:14 -0500, Timon Gehr <timon.g...@gmx.ch>
wrote:
On 03/07/2012 11:37 PM, Stewart Gordon wrote:
On 07/03/2012 15:41, Steven Schveighoffer wrote:
<snip>
In fact, I think this is valid D code:
int i;
const int *pi = &i;
int *p = cast()pi;
*p = 5; // legal because I know this points at i, and i is really
mutable
cast() is an abomination. I'm not sure OTTOMH whether it's a bug that
it
works.
It is not legal code. I did not point it out because it was clear what
was meant. cast() only casts away the top level of modifiers. It is
perfectly safe except for class objects.
If it's not legal code, then how is implicitly casting away inout during
function execution legal code? Isn't this the same thing?
-Steve
It is not legal code because the assignment const(int)* to int* does not
succeed.
Oh right, I forgot that casting using cast() just goes to the tail-const
version. grr... We really need const_cast...
The other part is up to debate. The specification does not define the
semantics of casting away const and changing the data.
Yes, I couldn't really find that. It does specifically say casting away
const and then modifying is invalid, but it does not say anything about
"if you know the underlying data is mutable". But again, this is the
point I was trying to make, we are casting away a const-like attribute and
modifying the data.
It is also not the same as with the proposed change to inout. inout
would not be 'removed' in the function body, it would be 'removed' upon
inout-matching the parameters. Inout should be able to replace overloads
on const, therefore I think that is the way it should work on the
conceptual level.
It is essentially the same as this:
void bar(const(int) * i, void delegate(const(int)* i) dg) {dg(i);}
void main()
{
void foo(int *i) {*i = 5;}
bar(&i, cast(delegate(const(int)*)) &foo);
}
Which I don't know if it's valid. Given that compiler enforcement of
inout being *sure* that the data is actually mutable, it's much safer than
what I wrote above, but it's certainly no different. It's just
compiler-checked vs. manually checked.
-Steve