I think this proposal should be merged with Johannes' one.

On 04/06/2012 11:41 AM, Johannes Pfau wrote:
Declaring a custom attribute:
---------
module std.something;

struct Author
{
    string name;
    public this(string name)
    {
        this.name = name;
    }
}
---------

Using it:
---------
import std.something; //Usual namespace lookup rules apply to attributes

/*
 * @Author(param) calls the constructor of the Author struct and
 * attaches the struct instance to test. Probably @Author (without
 * parenthesis) coud be made to mean std.something.Author.init
 */
@Author("Johannes Pfau") int test;
---------

Attaching attributes multiple times as in C# should be possible.

Using reflection to get that attribute:
---------
if(__traits(hasAttribute, test, std.something.Author))
{
    Author[] authors = __traits(getAttribute, test,
        std.something.Author);
}
---------

An array is used here to support attaching the same attribute multiple
times. Of course "auto authors = ..." should be usable here too.

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