On Sunday, 8 April 2012 at 22:17:43 UTC, Somedude wrote:
Well, you can always do something like this: version (parallel) { import std.parallelism; // multithreaded ... } else { // single thread ... }Or rather: // single thread zip ... version (parallel) { import std.parallelism; // multithreaded ... }
ok, I'll look at doing that. Thanks.