On 2012-04-30 05:16, Alex Rønne Petersen wrote:
On 30-04-2012 05:03, H. S. Teoh wrote:
On Sun, Apr 29, 2012 at 11:39:02PM +0200, deadalnix wrote:
Le 29/04/2012 22:54, Alex Rønne Petersen a écrit :
D unit tests were never really useful for anything beyond
single-library projects IMHO. They don't scale for large, real-world
application projects with lots of libraries and executables.


+1 A good std.unittest + attributes is probably a better approach.

The only reason I actually write unittests for D code is because
unittest{} is so convenient. If I had to import std.unittest, most
likely my code will have no unittests at all.

I find that because unittest{} makes it so convenient to write
unittests, it's just embarrassing to not write them. Which is kinda the
point, 'cos in my experience the act of writing a unittest automatically
makes you think about corner cases in the code you just wrote (or just
about to write), which means there will be less bugs from the get-go.

Also, unittest is just that: for _unit_ tests. If you start needing an
entire framework for them, then you're no longer talking about _unit_
tests, you're talking about module- or package-level testing frameworks,
and you should be using something more suitable for that, not unittest.


T


The problem with D's unit test support is that it doesn't integrate well
into real world build processes. I usually have debug and release
configurations, and that's it. No test configuration; not only does that
over-complicate things, but it also isn't really useful. I want my unit
testing to be exhaustive; i.e. I want to test my code in debug and
release builds, because those are the builds people are going to be
using. Not a test build.

So, this means that writing unit tests inline is a no-go because that
would require either always building with unit tests in all
configurations (madness) or having a test configuration (see above).

Given the above, I've resorted to having a "tester" executable which
links in all libraries in my project and tests every module. This means
that I have to write my unit tests inside this helper executable, making
much of the gain in D's unittest blocks go away.

And no, the fact that I link libraries into the helper executable
doesn't mean that I can just write the unit tests in the libraries in
the first place. Doing so would require building them twice: Once for
the normal build and once for the "tester" executable.

(And yes, build times matter when your project gets large enough, even
in D.)



--
/Jacob Carlborg

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