On Thu, May 10, 2012 at 09:15:40PM +0200, Kiith-Sa wrote: > >gl3n would be a good candidate for a standard vector/matrix library, > >the big feature missing is intrinsics support (aka SSE,AltiVec,VMX > >and Neon vector operations) > > Again, there's a confusion between game-oriented and science-oriented > linear algebra library. > > gl3n is game oriented. > > I would like to have both in Phobos, though.
That's what I was trying to get at: we need a common interface for both. Things like matrix/vector types should be interoperable between the two kinds of libraries. I work with more science-oriented (or rather math-oriented) linear algebra, but interoperability with 3D acceleration, for example, would be a very nice thing (for math visualization, etc.). > But I still think there's more need to fix containers and streams and > to have allocators in Phobos. (My D:YAML project can't go stable > without stable streams, for instance). Yeah, I'm eagerly awaiting the day std.io is integrated into Phobos. T -- Never trust an operating system you don't have source for! -- Martin Schulze