On Sunday, 10 June 2012 at 16:51:23 UTC, Rainer Schuetze wrote:
As you don't need the VS2012 SDK or the Windows 8 SDK to build Visual D, it does not seem urgent to do the translations, but it might be nice to have them as this is a fast way to update the interface headers to a new OS version. The recent version of the converter also translates "#ifdef _WIN64" to "version(Win64)" instead of throwing the code out, but I have not done a lot with it yet.
I wanted to experiment with VisualD a bit to check whether it is possible to make use of my other project (https://github.com/roman-d-boiko/dct, currently very early draft) from VisualD.

Are these SDKs needed for developing VisualD on Windows 8 RC with Visual Studio 11 RC? This setup is the one I use most often.

So far I have the beta of VS 2012 installed, and from the files you added to the translation, it seems that the release candidate has a few more files. I'll update my VS11beta to VS2012rc and will have a look.
I didn't include all required files yet.

At first glance, your way to translate the shared/um files seems fine, but I have yet to understand the text replacements.
These are dirty, I tried to move fast without polishing.

Basically, either a block of text from some file is commented out when it generates compiler error, or some block (`open`) is replaced with equivalent starting from `/+`, and the other (`close`) with the one ending `+/`, so that everything between them is commented out.

I think some blocks could be converted to the D equivalents, but I don't have experience with this.

Those _null_terminated_ annotations (and similar) should probably be translated to their Win7 SDK version identifier __nullterminated. That way they might get handled correctly by the regex expressions.
Would be nice to know the correct mapping for various annotations. So far I tried to mimic code already present in VisualD.

Rainer
Thanks!

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