I want to imitate golang's interface in D, to study D's template. I wrote
some code: https://gist.github.com/3123593

Now we can write code like golang:
--
interface IFoo {
    void foo(int a, string b, float c);
}

struct Foo {
    void foo(int a, string b, float c) {
        writeln("Foo.foo: ", a, ", ", b, ", ", c);
    }
}

struct FooFoo {
    void foo(int a, string b, float c) {
        writeln("FooFoo.foo: ", a, ", ", b, ", ", c);
    }
}

GoInterface!(IFoo) f = new Foo;
f.foo(3, "abc", 2.2);

f = new FooFoo;
f.foo(5, "def", 7.7);
--

It is also very naive, does not support some features, like out/ref parameters, free functions *[1]* and so on. The biggest problem is downcast
not supported. In golang, we can write code like*[2]*:
--
var p IWriter = NewB(10)
p2, ok := p.(IReadWriter)
--

Seems [p.(IReadWriter)] dynamically build a virtual table *[3]*,because the type of "p" is IWriter, it is *smaller* than IReadWriter, the cast
operation must search methods and build vtbl at run time.

In D, GoInterface(T).opAssign!(V)(V v) can build a rich runtime information to *V* if we need. But if *V* is interface or base class, the type information not complete. So, seems like I need runtime reflection? and how can I do this in D? I did not find any useful information in the TypeInfo*.

------
[1] free functions support, e.g.
--
interface IFoo {
    void foo(int a, string b, float c);
}
void foo(int self, int a, string b, float c) {
    writefln("...");
}

GoInterface!(int) p = 1;
p.foo(4, "ccc", 6.6);
--
In theory no problem.

I, too, was enamored with Go Interfaces and implemented them for .NET:

http://www.codeproject.com/Articles/87991/Dynamic-interfaces-in-any-NET-language

And I wasn't the only one; later, someone else published another library for .NET with the exact same goal. This is definitely a feature I would want to see in D, preferably as a first-class feature, although sadly that would break any code that relies on ISomething being pointer-sized; Go uses fat pointers, and we use a thin-pointer implementation in .NET but it's inefficient (as every cast creates a heap-allocated wrapper, and double-indirection is needed to reach the real method.)

Anyway, they say it's possible to build runtime reflection in D but I've no idea how... has it never been done before?

Of course, runtime template instantiation won't be possible. Therefore, run-time casting will have to be more limited than compile-time casting.

Reflection to free functions would be really nice, but it might be less capable at run-time. Consider if you there is a class A in third-party module MA that you want to cast to interface I, but class A is missing a function F() from I. So in your module (module MB) you define a free function F(B) and now you can do the cast. I guess realistically this can only happen at compile-time, since a run-time cast would naturally only look in module MA, not MB, for functions it could use to perform the cast. Presumably, it also requires that MA requested a run-time reflection table to be built, and is it possible to build a reflection table for a module over which you have no control?

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