On 9/7/12 1:34 PM, Kevin McTaggart wrote:
I've been looking at migrating a reasonably large ship motion library
(tens of thousands of lines) from C# to D. I've become quite
enthusiastic about D, and most of my problems have been relatively minor
(e.g., inconsistent bugs with std.container.Array, would like orange
serialization to give me an error telling me I didn't register a class
before calling serialize). I suggest that the language require ref and
out when calling functions, as C# requires. This would make code easier
to understand, and would also eliminate the problem I had when the wrong
function from the following choices was mistakenly called:
parseLineInts(string text, int positionStart, out int j0, out int j1)
parseLineInts(string text, out int j0, out int j1, out int j2)
I note that the second function calls another function as follows:
int positionStart = 1;
parseLineInts(text, positionStart, j0, j1, j2);
I look forward to seeing feedback from D experts. This is the only
significant change that I could think of recommending for the language.
Actually the darndest thing is that C# has retired the syntax in 5.0 (it
used to be required up until 4.0). Apparently users complained it was
too unsightly.
Andrei