On Monday, 15 October 2012 at 11:52:49 UTC, Manu wrote:
We did a 48hr game jam at work this past weekend.
We decided to do our entry in D, to further prove that D was a
viable and
productive solution for real-world game dev.
Here's our entry, for those interested.
It has only been built/tested in Windows using VS2010, but it
should
theoretically work on Linux and consoles as well (but the build
scripts
aren't setup to do it automatically).
If there is interest, I will create the build scripts, and test
on Linux.
https://github.com/RemedyGameJam/stache/wiki
Nice! I might not get a chance to download the game in the next
few days, but I glanced at the source and everything looks cool.
Any screenshots? About that Linux build script, if you manage to
make it, let me know :)
ps. I'm surprised I don't see a bunch of 'final ...' throughout
your code. I thought a big issue of yours in the past was D's
auto-virtual functions. Has something been changed in that area
that I missed, or have you just not gotten around to doing it (or
you don't need it for this project)?