Hi, The alpha blend problem seems to be related to Window displaying.
I can create alpha blended windows on the primary surface, with no problem - video looks good with my snazzy red alpha blended rectangle on top. I created a simple window example by stealing bits of code from df_window.c This works fine. However, windows don't work as soon as a call to dfb->GetDisplayLayer() for display layer 1 (the video layer) is made - windows stop appearing. I presume that the video configuration must be correct, as the primary surface code wouldn't be working correctly. Do I need to set the window positioning - bring it to the top of the stack or something? Thanks, Colin -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-dev" as subject.
