Hi,

The alpha blend problem seems to be related to Window displaying.

I can create alpha blended windows on the primary surface, with no problem -
video looks good with my snazzy red alpha blended rectangle on top.

I created a simple window example by stealing bits of code from df_window.c

This works fine.

However, windows don't work as soon as a call to  dfb->GetDisplayLayer() for
display layer 1 (the video layer) is made - windows stop appearing.

I presume that the video configuration must be correct, as the primary
surface code wouldn't be working correctly.

Do I need to set the window positioning - bring it to the top of the stack
or something?

Thanks,

Colin



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