Quoting Claudio Ciccani via CVS:
CVSROOT: /cvs/directfb Module name: DirectFB Changes by: klan 20050228 11:26:14
Modified files:
src/core : gfxcard.c gfxcard.h surfaces.c
Log message: Added support for system to video memory blits in hardware.
BTW, does NVxx support rendering TO tiled (texture) memory?
We could add something like DSCAPS_TILED and maybe add some kinds of tiling to the core.
To ease reading/writing pixel data I wanted to add "IDirectFBSurface::Read/Write( int x, int y, int width, int height, void *data, int pitch, DFBSurfacePixelFormat format )", anyways.
These could handle tiling for application's convenience.
Teorically it should be support, but I haven't discovered how to make it work yet.
--
Regards,
Claudio Ciccani[EMAIL PROTECTED] http://directfb.org http://sf.net/projects/php-directfb
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