Denis Oliver Kropp wrote:
Quoting Claudio Ciccani:

Teorically it should be support, but I haven't discovered how to make it work yet.


Would be great, because the conversion from non-tiled to tiled
wouldn't be necessary anymore. Simply have ALL surfaces tiled.


TextureMapping on swizzled (texture) surfaces is supported, therefore at least NV4/NV5/NV10 could support that feature. Intead of adding new methods to IDirectFBSurface, I was thinking that Read()/Write() could be implemented as driver methods called from dfb_surface_hardware_lock()/dfb_surface_unlock(). What do you think about it?


-- Regards, Claudio Ciccani

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