hi jan,

 
> I'm developing quite a similar system for experiments in our Oculomotor
> Lab.
> 

this sounds interesting. do you have some more info or links or papers?


> The graphics framework does already work quite well. There are only some
> rare occurrences where the SCHED_FIFOed graphics thread hasn't finished
> drawing the next frame on VSYNC. I guess they are due to some kind of
> priority inversion in thread synchronisation. Another try would be with
> the low latency patches as we are still using a stock 2.6 kernel.

my suggestion would be to use a 2.4 kernel with low-latency patches.
all things i tried for my audio work with the 2.6 kernels were far 
worse than 2.4, which runs rock solid for the response i need.

> CPU
> and system load is really low (~ 5% with jumping point paradigm). 
> I haven't looked further into these timing issues however since I'm just
> occupied with implementing a Comedi link for data acquisition and
> experiment control.
> 
> My current development setup:
> - AMD Duron 800 system
> - Matrox G550 
> - Debian Sarge with kernel 2.6.8
> - CVS versions of DirectFB, DFB++, DirectFBGL
> - Villes Mesa-embedded-2-branch-2004-07-15 with freeglut-directfb
> - Comedi 0.7.69
>

thanks for the info!
cheers
tom


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