animesh wrote: > Hi All, > I have this little doubt, Suppose i have a port of directfb which is > hardware accelerated. Now i know that all the driver code will be in > gfxdriver folder. > I have this query, how to find out which all api or function of the > gfxdriver is being from the top level Directfb Apis. > > It will be of great help if any one can show me where to start.
There is too less static or "rough" information about hardware capabilities. Running dfbinspector gives you a nice overview about acceleration and even probes for pixel format support, each as a source or destination (NxN). dfbinfo tells you the layer/screen layout and other capabilities. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users