Question is which one is the default one.
I don't see LiTE setting any resolution.
Then again, I am using this in my directfbrc:
system=x11
mode=800x600
Which makes sure I always have 800x600.
Can you explain in more detail what you are doing?
The output of dfbdump might help you too to analyze the issue (excerpt):
----------------------------------[ Contexts of Layer 0 ]---------------------------------------- Reference FID . Refs Width Height Format Location on screen Regions Active Info Level
-------------------------------------------------------------------------------------------------
0x00000003 [ 1] : 3 800 x 600 RGB16 0.0, 0.0 -> 1.0, 1.0 1 (*) SHARED N/A shows I have 800x600 configured on layer 0 (the only display layer I have for X11).

hth
Niels

Paul Eipper wrote:
2009/2/17 Niels Roest <ni...@directfb.org>:
That more or less suggests some kind of corruption, or a non-fit of LiTE
onto DirectFB.
I now really suggest to debug into DirectFB and see where it is going..
So get sources and compile with --enable-debug.
For the looks of it, it should not be able to throw that error, if compiled
correctly.
It's normally only thrown on IDirectFB::GetInterface and the like.

hth
Niels

Thank you for your help. It was really a compilation issue on the
cross-compile toolchain (pkg-config and libtool are really hard to
work with....). I was able to recompile the sources after fixing the
build environment and it now LiTE example apps run correctly.

The only issue left is that LiTE does not use the same screen
resolution as the directfb examples, it sets a lower (default?) one.
Any idea how to change that?



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