I saw that version 1.4.2 included Marvel PXA3xx 2D graphics support and
wanted to give it a try on my Marvel PXA310 processor.

I cross compiled the library and ran the "pxa3xx_dump" application.   I get
the following error:

(!) Direct/Util: opening '/dev/pxa3xx_gfx' and '/dev/misc/pxa3xx_gfx' failed
    --> No such file or directory

My /dev/fb is a link to /dev/fb0
and according to the device directory, I have:
/dev/fb0
/dev/fb1
/dev/fb2
/dev/fb3
/dev/fb4
/dev/fb5
/dev/fb6
/dev/fb7

So what do I need to get this working?

would a "mknod -m600 /dev/pxa3xx_gfx c 10 151" or similar suffice?

I'm running Linux Kernal 2.6.21 and busy box 1.0.1 on a CRAMFS main file
system.   But I can recompile the kernel with these changes.  I was just
hopeing someone might have some input rather me shooting blindly trying to
get this working.   I am curious how much faster my application will run
with the 2D acceleration versus the software implementation it has now.

Thanks everyone for answering and trying to help.
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