Hey, Could you run it in gdb and post the stack trace? I had some trouble with pixel formats causing segfaults. In a Cocoa app I was working on porting, I had to add this line in the NSOpenGLView subclass's -awakeFromNib method:
[self setPixelFormat: [NSOpenGLView defaultPixelFormat]]; Perhaps GNUstep's NSOpenGLView -initWithCoder method needs some tweaking? Eric On Aug 20, 2010, at 5:20 PM, German Arias wrote: > I'm trying to use NSOpenGLView, but I'm facing some problems. And I'm not > sure if this is a problem with my GL installation or a problem on GNUstep. I > have a simple app: > > 1) Make a new app with PC. > 2) Edit the gorm file: Add a window and a CostomView. > 3) Make a subclass of NSOpenGLView. > 4) Set the class of CustomView to the new subclass. > 5) Add the necessary flags and directories to use GL. > 6) Compile the app. > 7) Test the app: Segmentation fault. > > Any suggestion? I have some code into the method drawRect:. But even if I > comment this code, the app crash. > > _______________________________________________ > Discuss-gnustep mailing list > Discuss-gnustep@gnu.org > http://lists.gnu.org/mailman/listinfo/discuss-gnustep _______________________________________________ Discuss-gnustep mailing list Discuss-gnustep@gnu.org http://lists.gnu.org/mailman/listinfo/discuss-gnustep