I'm thinking of those "test your strength" hand grip machines in arcades... squeezing seems a natural way to express frustration in the moment. (I have no idea how you'd rig this up.) Another idea, if frustration = pain in some way, what about an analog to a morphine drip? :) The user pushes a button everytime they feel frustrated, after so many presses (or at random) they receive a "hint."
Ah, who knows... this gets complicated real fast and needs its own usability study to implement. Plus these things require a hand to operate and the user might need both hands for the task. I don't think a foot peddle reinforces the connection people have squeezing something in frustration or pushing a button in response to pain (even if they've only seen it on tv). Beck On 11/2/07, Rony Philip <[EMAIL PROTECTED]> wrote: > The simplest way is to show the users a set of emot-icons e.g. *:)* (happy), > *:| *(neutral), > *:( *(sad), *:s *(yucks!, bad), *:p *(oops!, confusing), etc. Ofcourse this > has to graphically treated (try yahoo or msn icons). Once the user completes > a task, he/she can circle/tick the appropriate task i mmediately . > > Using video recording and later analyzing their facial expressions during > their tasks is the best and safest method. Keep in mind the 'Think Aloud' > approach. But one needs to understand a bit of human physcology/ emotions to > factually capture the data. Oh, it can be tiresome too. > > cheers, > Rony Philip > Associate Manager, User Experience Group > Accenture > > > On 11/2/07, Juan Ruiz <[EMAIL PROTECTED]> wrote: > > > > > For clarity, could you tell us whether you're looking for something > > that provides feedback in real time the way, say, a lie-detector might > > work? > > > > > > > > Yes, I'm looking for something in real time, rather than asking the user > > at the end of the test what they thought of the application. As Robert H > > said, once users understood the process, they might change their > > ratings. > > > > > > > > I'm looking for a tool, (no idea of how it could be design, or if it > > exists) that will measure the frustration of the user while he interacts > > with the application. It could be that we either manually input the > > data, or somehow the tool is able to measure the frustration (probably > > this is asking for too much, and it shouldn't be like a lie detector, > > too many cables, it will scare the user). > > > > > > > > I do think that manually inputting the data is more feasible, for > > example, a plus / minus button to increase / decrease the frustration? > > > > > > > > Are there any tools in the market? > > > > Have you tried to collect this type of data in real time? > > > > > > > > -Juan > > > > ________________________________________________________________ > > *Come to IxDA Interaction08 | Savannah* > > February 8-10, 2008 in Savannah, GA, USA > > Register today: http://interaction08.ixda.org/ > > > > ________________________________________________________________ > > Welcome to the Interaction Design Association (IxDA)! > > To post to this list ....... [EMAIL PROTECTED] > > Unsubscribe ................ http://gamma.ixda.org/unsubscribe > > List Guidelines ............ http://gamma.ixda.org/guidelines > > List Help .................. http://gamma.ixda.org/help > > > ________________________________________________________________ > *Come to IxDA Interaction08 | Savannah* > February 8-10, 2008 in Savannah, GA, USA > Register today: http://interaction08.ixda.org/ > > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [EMAIL PROTECTED] > Unsubscribe ................ http://gamma.ixda.org/unsubscribe > List Guidelines ............ http://gamma.ixda.org/guidelines > List Help .................. http://gamma.ixda.org/help > -- becktench.com ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://gamma.ixda.org/unsubscribe List Guidelines ............ http://gamma.ixda.org/guidelines List Help .................. http://gamma.ixda.org/help