Hi all, "Mind blowing" was the praising comment I heard most at this conference. So it was: set up in Florence, you can't help but feel the spirit of Leonardo da Vinci and the age of a new Renaissance. Below is a selection of presentations which made a lasting impression on me.
- Claude Usability Evaluation Considered Harmful (Some of the Time) Saul Greenberg's presentation (the paper was co-authored by Bill Buxton) was a call for a reorientation of CHI. CHI is mostly concerned with "what is" (user evaluation); 90% of all papers include user evaluation and it has become an unwritten rule for paper acceptance. According to the presenters, CHI should become more broad and be concerned about "what will be". My interpretation is that CHI will try to grow further into the direction of interaction design. http://www.slideshare.net/saul.greenberg/usability-evaluation-considered-harmful-some-of-the-time/, https://dspace.ucalgary.ca/handle/1880/45915 Dragon: A Direct Manipulation Interface for Frame-Accurate In-Scene Video Navigation This was a "cool" presentation which would equally well fit at SIGGRAPH. They use image processing to find the flow of pixels in a movie, forming a 3D vector field. The user can pick a moving object in a frame and start pulling it into a direction. Following the flow vectors, the movie plays forward or backwards, as if the user was steering the object. The direct interaction with the objects gives a "God" like feeling. Check out the videos. http://hci.rwth-aachen.de/dragon Do I Live in a Flood Basin? Synthesizing Ten Thousand Maps MapCruncher is a seemingly ambitious project by Microsoft to overlay every map ever drawn in the world on top of Microsoft's Virtual Earth. It provides an intuitive interface that allows importing an existing map to be overlaid precisely on top of the world map. The overlaying map can be any image, providing auxiliary data like weather forecast or detailed floor plans of a building. Layers can be reordered and visibility of every layer can be controlled by levels of transparency. Will somebody provide high-resolution maps of Area 51? http://research.microsoft.com/~danyelf/ Feasibility and Pragmatics of Classifying Working Memory Load with an Electroencephalograph This new method will be cheered by the HCI community. Next to eye tracking, it will provide the HCI researcher with another tool for quantifying user interaction. The used device, an electroencephalograph (EEG), uses electrodes to measure brain activity. The experiment shows random symbols in a sequence, in which the test subject has to recognize duplicates from history. Depending on how far back in history (0-3 steps) the same symbol was presented, the cognitive load of recalling from memory increases. By measuring the brain activity, the method allows distinction of the different cognitive loads with high accuracy, even with just one or two electrodes. It makes one curious what other types of cognitive loads could be measured. http://research.microsoft.com/cue/publications/CHI2008-CogLoad.pdf Lifting the Veil: Improving Accountability and Social Transparency in Wikipedia with WikiDashboard The work tries to make Wikipedia more accountable by showing the history and source of changes. The presenters have setup a proxy which includes a chart at the top of every Wikipedia entry, displaying who made what changes over time. After clicking on the contributing author, another chart displays what other content the same user has been editing. With this tool, the user has a better chance to judge the credibility of a Wikipedia entry. Hopefully, Wikipedia will consider integration of useful features like this. http://wikidashboard.parc.com/, Wikipedia entry of Interaction Design: http://wikidashboard.parc.com/wiki/Interaction_Design Topobo in the Wild: Longitudinal Evaluations of Educators Appropriating a Tangible Interface A toy which can be assembled like LEGO Mindstorms but is programmed by example. In particular, the motion is recorded by actually performing the desired motion by hand. A motion can be replicated to other actuators with optional shift in time. The recorded motion can then be played back and the toy starts to take a life of its own... Check out the video. http://web.media.mit.edu/~hayes/topobo/ LiveRac: Interactive Visual Exploration of System Management Time-Series Data This was a presentation of a tool to manage large networks through visualization of server logs. The unique interface allows many logs of servers to be selected, sorted, and compared for correlations. Somebody aptly commented the user interface was any system administrator's dream. Edward Tufte would be delighted about the abundant use of sparklines. Check out the video. http://www.cs.ubc.ca/nest/imager/th/2006/McLachlanMscThesis/ Picbreeder: Evolving Pictures Collaboratively Online This is a nice artistic community web application which allows to evolve images. Images are randomly generated and mutated based on some pre-defined mathematical formulas. For every generation, the user can select the impact of the mutation; 15 mutated images are generated from which the user selects the image which survives. By performing 20 or more iterations, surprisingly artistic and recognizable images emerge. It is also possible to start from images created by other people to further evolve them. A color version will follow soon. Try it out, but beware of addiction. http://www.picbreeder.org/ Bill Buxton's Closing Plenary A very thought provoking presentation; the most elaborate notes are here: http://boltpeters.com/blog/?p=31 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help