Hi, The company I work for (http://www.intuilab.com) works for 2 years on surface computing application's design.
We experienced devices like diamondtouch or stantum's SMK. We have also designed and produced our own multitouch hardware solution (see http://www.intuiface.com). We also are currently "playing" with Microsoft Surface SDK and hardware. In my point of view, the main challenge is designing both for multi-touch AND multi-users. Switching from a single "pointer" (whatever the input : monotouch screen, mouse...) to multitouch gestures is a wide gap. It increases possibilities for users to interact and complexity that designers have to manage. Another point : the Microsoft Surface is a table. This is obvisous to say, but this has wide impacts on design. That means that users can use the application from any side, there is no top or bottom of the screen. Orientation(s) of objects, texts etc is then a serious issue. Finaly (the list is definitively not exhautive), it is pretty hard to define the number of users that will use the table at a time. Design solutions have to be relevant for 1 OR 2 OR 3 OR ... users at a time. This introduce severe constraints on design when those users are working on the same object of interest. Hope this help. Alban . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36947 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help