Hi Christopher, I think what Nassim Claim in his book not too much applied in Design world ,because the following reasons.
1-Nassim claims the reason behind the narrative fallacy is that there are too many variables in any event that you couldn't control or expect before the event happen and it becomes very clear after it happen, but that is not true in design the design have a obvious objectives, audience, context and uses. That should be well defined before you touch the pencil. 2-if you follow the full design process it will give you a huge opportunity to discover areas of enhancements and it will enlighten you through the process and that is why prototyping and researches specially ethnography are very important. 3-the design process is a continuous process that never stops even after production and users%u2019 feedbacks should always feed the Design enhancement and updates. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=41341 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help