life IS research.
I prefer the artist view; but, I also understand where Nigan is coming from.

If you wanted to pass Nigans class with a higher grade you would memorize
and respond:
Research is:
Experiential, Qualitative, Quantitive, Speculative, Experiential,
Performative, Discovery-Led, Formal, & Procedural.

If you wanted to pass Frayling's class with a higher grade you would come up
with a more exotic view that brought the world into focus for a split
second. Maybe recite Kansas's dust in the wind.

Average grade make up your own way and challenge their research.

Do we have to pick sides? A winner? A loser? Can't they both be right and
you favor one more than the other just because it reminds you of something
special or one is more effective under different circumstances.

Research is research, investigate systematically ...

Yes, of course you can have a good design without research. I think those
are the best designs. I'm not negating research I just find things that
emerge without over thinking are more interesting. Phenomenon...

What chess games make a better winner ones that are played with time limits
or ones that you can think about your move for as long as you'd like?

On Tue, May 19, 2009 at 6:58 PM, Leonardo Parra Agudelo <
lpa...@uniandes.edu.co> wrote:

>
> Hi all,
>
> I am currently involved in a discussion on how research can be a part of
> design.
>
> There seems to be two different paths, Nigan Bayazit wrote: "Some of the
> art, craft, and design people call what they do for art and design
> “research.”...An artist’s practicing activities when creating a work of art
> or a craftwork cannot be considered research.", but C Frayling from RCA
> writes about how the actual design practice IS research. Just an issue
> tickling my mind these days. Any input on this?
>
> Best,
>
> Leonardo.
>
>
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