Though it isn't totally related to your topic, I thought I'd mention
that for a university assignment I produced a heuristic evaluation on
Tap Tap Revenge for the iPhone. It was a very interesting project as
it allowed me to understand the Mobile HIG and see how it related to
immersive gaming applications.
http://www.scribd.com/doc/13078682/Heuristic-Analysis
I'd be interested to see the article!
Thomas
On 20 Jun 2009, at 22:11, Suzanne Ginsburg wrote:
Hello IXDA community,
Has anyone brought an iPhone app to market? Did you take an end-to-
end user-centered design approach (upfront research, iterative
prototyping & all that fun stuff)?
I'm working on an article about user-centered iPhone app design.
Finding a range of real world examples has been a challenge given
that most apps have been designed by developers. If you're
interested in sharing your project with the group, please comment/
reply to this message. If you'd prefer to chat one-on-one, feel
free to email me directly: suza...@ginsburg-design.com
Thanks!
Suzanne Ginsburg
----------------------
blog: http://www.iphoneuxreviews.com/
work: http://www.ginsburg-design.com
twitter: http://twitter.com/suzanneginsburg
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... disc...@ixda.org
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... disc...@ixda.org
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help