Though it isn't totally related to your topic, I thought I'd mention that for a university assignment I produced a heuristic evaluation on Tap Tap Revenge for the iPhone. It was a very interesting project as it allowed me to understand the Mobile HIG and see how it related to immersive gaming applications.

http://www.scribd.com/doc/13078682/Heuristic-Analysis

I'd be interested to see the article!

Thomas

On 20 Jun 2009, at 22:11, Suzanne Ginsburg wrote:

Hello IXDA community,

Has anyone brought an iPhone app to market? Did you take an end-to- end user-centered design approach (upfront research, iterative prototyping & all that fun stuff)?

I'm working on an article about user-centered iPhone app design. Finding a range of real world examples has been a challenge given that most apps have been designed by developers. If you're interested in sharing your project with the group, please comment/ reply to this message. If you'd prefer to chat one-on-one, feel free to email me directly: suza...@ginsburg-design.com

Thanks!
Suzanne Ginsburg

----------------------
blog: http://www.iphoneuxreviews.com/
work: http://www.ginsburg-design.com
twitter: http://twitter.com/suzanneginsburg

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