Interesting concept, but as the video mentions, fatigue is an issue. I wonder about how this interface would contribute to fatigue. As I type this entry, both my hands get respite from resting on my thumbs. If, as proposed in this video, I'd have to raise my non-dominant hand from the surface while my dominant hand uses 4 fingers to move an object, I'll tire out quickly after a solid day of using Photoshop. I'm wondering if following the modifer-key 'design pattern' of the keyboard would aid this interface (such as pressing 2 fingers of your right hand to trigger the "move object command" and pressing 3 fingers of the left hand to move the object).
I'd also like to not have to raise my thumb much, it'd be less stressful to be able to drag the thumb around than to keep it raised during most of the activities. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46673 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help