How about 0-3 minutes per game?
Welcome to DEXTERITY CHESS

On 2 April 2014 16:56, Rylaan Gimby <[email protected]> wrote:

> 0-3 minutes per side. WELCOME TO LIGHTNING CHESS!
> On Apr 2, 2014 1:11 AM, "Michael K" <[email protected]>
> wrote:
>
>> "0-3 minutes per side"
>> "3-15 minutes per side"
>> "15-60 minutes per side"
>>
>> Not sure if used wrong units three different times...
>> ..Or if playing a REALLY deep version.
>>
>> -----Original Message----- From: Mark Jenkins
>> Sent: Tuesday, April 1, 2014 10:34 PM
>> To: Skull Space Discussion List
>> Subject: [SkullSpace-Discuss] chess at international table top day
>> (SatApril 5)
>>
>> Hey folks,
>>
>> I'm on a real chess kick lately, so I'm hoping there are lots of people
>> who want to play it on Saturday April 5th (international table top day).
>> I'm going to be hanging out 10am-6pm. I just sent a last minute invite
>> for the Manitoba Chess Association to pass on to its members/followers,
>> so we'll see if anything comes of that.
>>
>> If you've never played with a chess clock, it's pretty wicked (also a
>> nice way to set handicap between players of different strength). I don't
>> know if anyone from the local chess association/community will show up
>> with any, but failing that I'd suggest people try out the chess clock
>> smartphone/tablet apps available.
>> (I'll bring my $85 Chinese 7" Android for this)
>>
>> In that regard, keep direct watch over your own device, not only by
>> reason of theft, but because touch screens need to treated gently, so
>> its good to monitor that's happening. For this reason I wouldn't suggest
>> "lightning"/"bullet" [0-3 minutes per side] or the faster side of
>> "blitz" [3-15 minutes per side]. Watch out for the fact that some people
>> have a tendency to hit the "clock" with the pieces they capture!
>>
>> Personally, regardless of real or fake clock, I much prefer "rapid" time
>> controls [15-60 minutes per side]. Not only time to think but also time
>> enough to write my early moves down for later analysis.
>>
>> Worth mentioning, a popular feature of digital chess clocks is
>> "increment" -- you can set them to a base time and then have extra
>> seconds added when you move so that a player moving fast enough never
>> runs out of time when they need it late in the game.
>>
>> Mark
>>
>> p.s.
>>
>> If the chess doesn't happen, dies out or I need a break from it, I'd
>> also be up for: Settlers, Ticket to Ride, Risk, poker, hearts, cribbage,
>> Wizard (I'll bring), Monopoly (proper tournament rules which speed
>> things along, no house rules!), or Citadels (I'll bring) during the
>> 10am-6pm hours I'll be around.
>>
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>
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