audio1;562943 Wrote: 
> 
> Yes, I take your point that it's somewhat overcomplicated to have a
> single player access its music store over a network.
> The reason I mention network connectivity within a single-player
> environment is that I envisage using a "lightweight" computer for
> playback duty in the lounge room - maybe a small Atom machine, or ARM
> embedded device, or even Android tablet,
> 
Are you looking for really great sound quality ?
Is the price of this lightweight computer important ?
Do you won't be able to see what's playing when you are in the lounge
?
Do you want to be able to change what's playing when you are in the
lounge without the need for a separate keyboard in the lounge ?

If the answer is yes on all these questions, I think you can forget the
idea of an embedded Atom or ARM machine. What you need is either is one
of three options:

Option 1:
Get a commercial network music player such as a Sonos solution or a
Squeezebox. Sonos might cause you less setup/maintenance trouble while
a Squeezebox will have the advantage when looking at price, features
and sound quality.

Option 2:
Get an iPod, iPad or some other portable device with music locally
stored on the device and a docking station connected to the
amplifier/speakers where you put it when you like to listen to music.
You would probably have to sync it with the bedroom computer when you
want to add new music, at least in the case where you select and Apple
product. The advantage with this solution is that you will also get a
portable player that can be used when you leave your home.

Option 3:
Get a simple UPnP based network music players, they are usually cheaper
than Squeezebox, Sonos and similar more advanced solutions and they
usually doesn't produce the same sound quality and library browsing
features. Still, it might be an option if the price is more important
than everything else.

Sure, you can build your own Atom or ARM based device if you think
that's fun but I bet it's going to be more expensive and won't produce
as good sound quality as the above options. However, if you answered No
on one of the questions above, an Atom/ARM solution might be worth
considering.

As mentioned earlier in the thread, the main advantage of streaming
compared to NFS and similar protocols is if you like to synchronize
audio on multiple players.


-- 
erland

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(Developer of 'many plugins/applets'
(http://wiki.slimdevices.com/index.php/User:Erland). If my answer
helped you and you like to encourage future presence on this forum
and/or third party plugin/applet development, 'donations are always
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