mherger wrote: 
> >> xattr -cr /Applications/SqueezePlay.app
> > 
> > Sorry, No I haven't.
> > 
> > I looked into getting a developer certificate to try, but stopped
> when
> > Apple wanted money for the subscription.
> 
> So to have a certificate is the only way to go? Could the build be 
> signed outside the build machine?

No I don't know if that's the only way to work around the issue.  But
seemed the best place to start.

According to Apple you can sign the app manually. 
https://developer.apple.com/forums/thread/130855

I uploaded 'SqueezePlay-M1-8.0.1r1368.dmg'
(https://sourceforge.net/projects/lmsclients/files/squeezeplay/osx/SqueezePlay-M1-8.0.1r1368.dmg/download)
to sourceforge yesterday, which was built on my intel macair, if you
wanted to try signing it.



Ralphy

*1*-Touch, *5*-Classics, *3*-Booms, *2*-UE Radio
'Squeezebox client builds'
(https://sourceforge.net/projects/lmsclients/files/) 'donations'
(https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=LL5P6365KQEXN&lc=CA&item_name=Squeezebox%20client%20builds&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted)
always appreciated.
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