Isn't this the same problem I had for SB1.

http://bugs.slimdevices.com/show_bug.cgi?id=6344


I was hoping a work around was eventually coming for SB1 and high bit
rate material.  For example updating the browser interface would be
suspended when the buffer runs down, or do a complete exhaustion of the
buffer at the end of song, update browser, refill buffer with one and
only one song, iff web browser up. This way the sound gaps would be
between songs and not after a song begins.

I had this problem running with an ethernet connection on a reasonably
fast machine with plenty of memory.  

One question, why is simply updating the graphical song pointer in the
browser such a complicated thing that a 1sec buffer of material (SB1
running 1.41Mb/s) runs down?  I'm not being a smart alec, I haven't
written any browser aps and it has been years since I've done any
serious programming so I really am just curious.


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icdsgnr
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