https://bugs.freedesktop.org/show_bug.cgi?id=34843

--- Comment #3 from Christian König <deathsim...@vodafone.de> 2011-03-01 
15:03:11 PST ---
I don't have an evergreen card at hand to reproduce the problem.

So please run the following command:

R600_DUMP_SHADERS=1 shaders/glsl-routing 2> shaders.out

and attach the generated shader output.

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