Memory was always allocated for 4096 channels. Change this to allocate
what we actually need according to the number of channels we use.

Signed-off-by: Alexandre Courbot <acourbot at nvidia.com>
---
 drivers/gpu/drm/nouveau/core/engine/fifo/nve0.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/nouveau/core/engine/fifo/nve0.c 
b/drivers/gpu/drm/nouveau/core/engine/fifo/nve0.c
index 54c1b5b..dbc3ff6 100644
--- a/drivers/gpu/drm/nouveau/core/engine/fifo/nve0.c
+++ b/drivers/gpu/drm/nouveau/core/engine/fifo/nve0.c
@@ -852,8 +852,8 @@ nve0_fifo_ctor(struct nouveau_object *parent, struct 
nouveau_object *engine,
                        return ret;
        }

-       ret = nouveau_gpuobj_new(nv_object(priv), NULL, 4096 * 0x200, 0x1000,
-                                NVOBJ_FLAG_ZERO_ALLOC, &priv->user.mem);
+       ret = nouveau_gpuobj_new(nv_object(priv), NULL, impl->channels * 0x200,
+                               0x1000, NVOBJ_FLAG_ZERO_ALLOC, &priv->user.mem);
        if (ret)
                return ret;

-- 
1.8.5.3

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