On Tue, Dec 08, 2015 at 09:49:19AM +0100, Daniel Vetter wrote:
[...]
> @@ -187,6 +189,9 @@ struct drm_framebuffer_funcs {
>        * copying the current screen contents to a private buffer and blending
>        * between that and the new contents.
>        *
> +      * GEM based drivers should call drm_gem_handle_create() to create the
> +      * handle.
> +      *
>        * RETURNS:
>        *
>        * 0 on success or a negative error code on failure.
> @@ -1727,6 +1732,17 @@ struct drm_mode_config_funcs {
>        * requested metadata, but most of that is left to the driver. See
>        * struct &drm_mode_fb_cmd2 for details.
>        *
> +      * If the parameters are deemed valid and the backing storage objects in
> +      * the underlying memory manager all exists then the drivers to allocate

"... all exist, then the driver allocates a new &drm_framebuffer structure
..."?

> +      * a new &drm_framebuffer structure, subclassed to contain
> +      * driver-specific information (like the internal native buffer object
> +      * references). It also needs to fill out all relevant metadata, which
> +      * should by done by calling drm_helper_mode_fill_fb_struct().

"should be done"

> +      *
> +      * The initializing is finalized by calling drm_framebuffer_init(),

"The initialization"

Other than that, looks good:

Reviewed-by: Thierry Reding <treding at nvidia.com>
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