On Tue, May 26, 2015 at 11:19:31PM -0400, Alex Deucher wrote:
> This header defines the ioctl interface to the driver.
> 
> v2: remove stale tiling defines
> v3: add appropriate padding
> v4: remove executable bits on header
> 
> Acked-by: Christian König <christian.koenig at amd.com>
> Acked-by: Jammy Zhou <Jammy.Zhou at amd.com>
> Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
> ---
>  include/uapi/drm/amdgpu_drm.h | 590 
> ++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 590 insertions(+)
>  create mode 100644 include/uapi/drm/amdgpu_drm.h
> 
> diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
> new file mode 100644
> index 0000000..9e771fb
> --- /dev/null
> +++ b/include/uapi/drm/amdgpu_drm.h
> @@ -0,0 +1,590 @@
> +/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
> + *
> + * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
> + * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
> + * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
> + * Copyright 2014 Advanced Micro Devices, Inc.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be included in
> + * all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
> + * OTHER DEALINGS IN THE SOFTWARE.
> + *
> + * Authors:
> + *    Kevin E. Martin <martin at valinux.com>
> + *    Gareth Hughes <gareth at valinux.com>
> + *    Keith Whitwell <keith at tungstengraphics.com>
> + */
> +
> +#ifndef __AMDGPU_DRM_H__
> +#define __AMDGPU_DRM_H__
> +
> +#include <drm/drm.h>
> +
> +#define DRM_AMDGPU_GEM_CREATE                0x00
> +#define DRM_AMDGPU_GEM_MMAP          0x01
> +#define DRM_AMDGPU_CTX                       0x02
> +#define DRM_AMDGPU_BO_LIST           0x03
> +#define DRM_AMDGPU_CS                        0x04
> +#define DRM_AMDGPU_INFO                      0x05
> +#define DRM_AMDGPU_GEM_METADATA              0x06
> +#define DRM_AMDGPU_GEM_WAIT_IDLE     0x07
> +#define DRM_AMDGPU_GEM_VA            0x08
> +#define DRM_AMDGPU_WAIT_CS           0x09
> +#define DRM_AMDGPU_GEM_OP            0x10
> +#define DRM_AMDGPU_GEM_USERPTR               0x11
> +
> +#define DRM_IOCTL_AMDGPU_GEM_CREATE  DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
> +#define DRM_IOCTL_AMDGPU_GEM_MMAP    DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
> +#define DRM_IOCTL_AMDGPU_CTX         DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
> +#define DRM_IOCTL_AMDGPU_BO_LIST     DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
> +#define DRM_IOCTL_AMDGPU_CS          DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_CS, union drm_amdgpu_cs)
> +#define DRM_IOCTL_AMDGPU_INFO                DRM_IOW(DRM_COMMAND_BASE + 
> DRM_AMDGPU_INFO, struct drm_amdgpu_info)
> +#define DRM_IOCTL_AMDGPU_GEM_METADATA        DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
> +#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE       DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
> +#define DRM_IOCTL_AMDGPU_GEM_VA              DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_GEM_VA, union drm_amdgpu_gem_va)
> +#define DRM_IOCTL_AMDGPU_WAIT_CS     DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
> +#define DRM_IOCTL_AMDGPU_GEM_OP              DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
> +#define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + 
> DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
> +
> +#define AMDGPU_GEM_DOMAIN_CPU                0x1
> +#define AMDGPU_GEM_DOMAIN_GTT                0x2
> +#define AMDGPU_GEM_DOMAIN_VRAM               0x4
> +#define AMDGPU_GEM_DOMAIN_GDS                0x8
> +#define AMDGPU_GEM_DOMAIN_GWS                0x10
> +#define AMDGPU_GEM_DOMAIN_OA         0x20

Can we get a description on this new domains (GDS, GWS, OA) ?

> +
> +#define AMDGPU_GEM_DOMAIN_MASK               0x3F
> +
> +/* Flag that CPU access will be required for the case of VRAM domain */
> +#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED        (1 << 0)
> +/* Flag that CPU access will not work, this VRAM domain is invisible */
> +#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS              (1 << 1)
> +/* Flag that un-cached attributes should be used for GTT */
> +#define AMDGPU_GEM_CREATE_CPU_GTT_UC         (1 << 2)
> +/* Flag that USWC attributes should be used for GTT */
> +#define AMDGPU_GEM_CREATE_CPU_GTT_WC         (1 << 3)
> +
> +/* Flag mask for GTT domain_flags */
> +#define AMDGPU_GEM_CREATE_CPU_GTT_MASK \
> +     (AMDGPU_GEM_CREATE_CPU_GTT_WC | \
> +      AMDGPU_GEM_CREATE_CPU_GTT_UC | \
> +      AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED | \
> +      AMDGPU_GEM_CREATE_NO_CPU_ACCESS)
> +
> +struct drm_amdgpu_gem_create_in  {
> +     /** the requested memory size */
> +     uint64_t bo_size;
> +     /** physical start_addr alignment in bytes for some HW requirements */
> +     uint64_t alignment;
> +     /** the requested memory domains */
> +     uint64_t domains;
> +     /** allocation flags */
> +     uint64_t domain_flags;
> +};
> +
> +struct drm_amdgpu_gem_create_out  {
> +     /** returned GEM object handle */
> +     uint32_t handle;
> +     uint32_t _pad;
> +};
> +
> +union drm_amdgpu_gem_create {
> +     struct drm_amdgpu_gem_create_in         in;
> +     struct drm_amdgpu_gem_create_out        out;
> +};
> +
> +/** Opcode to create new residency list.  */
> +#define AMDGPU_BO_LIST_OP_CREATE     0
> +/** Opcode to destroy previously created residency list */
> +#define AMDGPU_BO_LIST_OP_DESTROY    1
> +/** Opcode to update resource information in the list */
> +#define AMDGPU_BO_LIST_OP_UPDATE     2
> +
> +struct drm_amdgpu_bo_list_in {
> +     /** Type of operation */
> +     uint32_t operation;
> +     /** Handle of list or 0 if we want to create one */
> +     uint32_t list_handle;
> +     /** Number of BOs in list  */
> +     uint32_t bo_number;
> +     /** Size of each element describing BO */
> +     uint32_t bo_info_size;
> +     /** Pointer to array describing BOs */
> +     uint64_t bo_info_ptr;
> +};
> +
> +struct drm_amdgpu_bo_list_entry {
> +     /** Handle of BO */
> +     uint32_t bo_handle;
> +     /** New (if specified) BO priority to be used during migration */
> +     uint32_t bo_priority;
> +};
> +
> +struct drm_amdgpu_bo_list_out {
> +     /** Handle of resource list  */
> +     uint32_t list_handle;
> +     uint32_t _pad;
> +};
> +
> +union drm_amdgpu_bo_list {
> +     struct drm_amdgpu_bo_list_in in;
> +     struct drm_amdgpu_bo_list_out out;
> +};
> +
> +/* context related */
> +#define AMDGPU_CTX_OP_ALLOC_CTX      1
> +#define AMDGPU_CTX_OP_FREE_CTX       2
> +#define AMDGPU_CTX_OP_QUERY_STATE    3
> +
> +#define AMDGPU_CTX_OP_STATE_RUNNING  1

So this does not seems to be use yet ? Am i correct ? Then better
to remove it now and introduce it once it is use.

> +
> +struct drm_amdgpu_ctx_in {
> +     uint32_t        op;
> +     uint32_t        flags;
> +     uint32_t        ctx_id;
> +     uint32_t        _pad;
> +};
> +
> +union drm_amdgpu_ctx_out {
> +             struct {
> +                     uint32_t        ctx_id;
> +                     uint32_t        _pad;
> +             } alloc;
> +
> +             struct {
> +                     uint64_t        flags;
> +                     uint64_t        hangs;
> +             } state;
> +};

There is no define for the state.flags i would rather like see
each value that can be returned with a define.

> +
> +union drm_amdgpu_ctx {
> +     struct drm_amdgpu_ctx_in in;
> +     union drm_amdgpu_ctx_out out;
> +};
> +
> +/*
> + * This is not a reliable API and you should expect it to fail for any
> + * number of reasons and have fallback path that do not use userptr to
> + * perform any operation.
> + */
> +#define AMDGPU_GEM_USERPTR_READONLY  (1 << 0)
> +#define AMDGPU_GEM_USERPTR_ANONONLY  (1 << 1)
> +#define AMDGPU_GEM_USERPTR_VALIDATE  (1 << 2)
> +#define AMDGPU_GEM_USERPTR_REGISTER  (1 << 3)
> +
> +struct drm_amdgpu_gem_userptr {
> +     uint64_t                addr;
> +     uint64_t                size;
> +     uint32_t                flags;
> +     uint32_t                handle;
> +};
> +
> +#define AMDGPU_TILING_MACRO                          0x1
> +#define AMDGPU_TILING_MICRO                          0x2
> +#define AMDGPU_TILING_SWAP_16BIT                     0x4
> +#define AMDGPU_TILING_R600_NO_SCANOUT                        
> AMDGPU_TILING_SWAP_16BIT
> +#define AMDGPU_TILING_SWAP_32BIT                     0x8
> +/* this object requires a surface when mapped - i.e. front buffer */
> +#define AMDGPU_TILING_SURFACE                                0x10
> +#define AMDGPU_TILING_MICRO_SQUARE                   0x20
> +#define AMDGPU_TILING_EG_BANKW_SHIFT                 8
> +#define AMDGPU_TILING_EG_BANKW_MASK                  0xf
> +#define AMDGPU_TILING_EG_BANKH_SHIFT                 12
> +#define AMDGPU_TILING_EG_BANKH_MASK                  0xf
> +#define AMDGPU_TILING_EG_MACRO_TILE_ASPECT_SHIFT     16
> +#define AMDGPU_TILING_EG_MACRO_TILE_ASPECT_MASK      0xf
> +#define AMDGPU_TILING_EG_TILE_SPLIT_SHIFT            24
> +#define AMDGPU_TILING_EG_TILE_SPLIT_MASK             0xf
> +#define AMDGPU_TILING_EG_STENCIL_TILE_SPLIT_SHIFT    28
> +#define AMDGPU_TILING_EG_STENCIL_TILE_SPLIT_MASK     0xf
> +
> +#define AMDGPU_GEM_METADATA_OP_SET_METADATA                  1
> +#define AMDGPU_GEM_METADATA_OP_GET_METADATA                  2
> +
> +/** The same structure is shared for input/output */
> +struct drm_amdgpu_gem_metadata {
> +     uint32_t        handle;         /* GEM Object handle */
> +     uint32_t        op;             /** Do we want get or set metadata */
> +     struct {
> +             uint64_t        flags;

Same here nothing describe expected value for flags

> +             uint64_t        tiling_info; /* family specific tiling info */
> +             uint32_t        data_size_bytes;
> +             uint32_t        data[64];
> +     } data;
> +};
> +
> +struct drm_amdgpu_gem_mmap_in {
> +     uint32_t handle;                /** the GEM object handle */
> +     uint32_t _pad;
> +};
> +
> +struct drm_amdgpu_gem_mmap_out {
> +     uint64_t addr_ptr;      /** mmap offset from the vma offset manager */
> +};
> +
> +union drm_amdgpu_gem_mmap {
> +     struct drm_amdgpu_gem_mmap_in   in;
> +     struct drm_amdgpu_gem_mmap_out out;
> +};
> +
> +struct drm_amdgpu_gem_wait_idle_in {
> +     uint32_t handle;        /* GEM object handle */
> +     uint32_t flags;
> +     uint64_t timeout;       /* Timeout to wait. If 0 then returned 
> immediately with the status */
> +};
> +
> +struct drm_amdgpu_gem_wait_idle_out {
> +     uint32_t status;        /*   BO status:  0 - BO is idle, 1 - BO is busy 
> */
> +     uint32_t domain; /*  Returned current memory domain */
> +};
> +
> +union drm_amdgpu_gem_wait_idle {
> +     struct drm_amdgpu_gem_wait_idle_in  in;
> +     struct drm_amdgpu_gem_wait_idle_out out;
> +};
> +
> +struct drm_amdgpu_wait_cs_in {
> +     uint64_t handle;
> +     uint64_t timeout;
> +     uint32_t ip_type;
> +     uint32_t ip_instance;
> +     uint32_t ring;
> +     uint32_t _pad;
> +};
> +
> +struct drm_amdgpu_wait_cs_out {
> +     uint64_t status;
> +};

Same here nothing to define status (0 or 1 by reading the code)

> +
> +union drm_amdgpu_wait_cs {
> +     struct drm_amdgpu_wait_cs_in in;
> +     struct drm_amdgpu_wait_cs_out out;
> +};
> +
> +/* Sets or returns a value associated with a buffer. */
> +struct drm_amdgpu_gem_op {
> +     uint32_t        handle; /* buffer */
> +     uint32_t        op;     /* AMDGPU_GEM_OP_* */
> +     uint64_t        value;  /* input or return value */
> +};
> +
> +#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO            0
> +#define AMDGPU_GEM_OP_SET_INITIAL_DOMAIN     1
> +
> +#define AMDGPU_VA_OP_MAP                     1
> +#define AMDGPU_VA_OP_UNMAP                   2
> +
> +#define AMDGPU_VA_RESULT_OK                  0
> +#define AMDGPU_VA_RESULT_ERROR                       1
> +#define AMDGPU_VA_RESULT_VA_INVALID_ALIGNMENT        2
> +
> +/* Mapping flags */
> +/* readable mapping */
> +#define AMDGPU_VM_PAGE_READABLE              (1 << 1)
> +/* writable mapping */
> +#define AMDGPU_VM_PAGE_WRITEABLE     (1 << 2)
> +/* executable mapping, new for VI */
> +#define AMDGPU_VM_PAGE_EXECUTABLE    (1 << 3)
> +
> +struct drm_amdgpu_gem_va_in {
> +     /* GEM object handle */
> +     uint32_t handle;
> +     uint32_t _pad;
> +     /* map or unmap*/
> +     uint32_t operation;
> +     /* specify mapping flags */
> +     uint32_t flags;
> +     /* va address to assign . Must be correctly aligned.*/
> +     uint64_t va_address;
> +     /* Specify offset inside of BO to assign. Must be correctly aligned.*/
> +     uint64_t offset_in_bo;
> +     /* Specify mapping size. If 0 and offset is 0 then map the whole BO.*/
> +     /* Must be correctly aligned. */
> +     uint64_t map_size;
> +};
> +
> +struct drm_amdgpu_gem_va_out {
> +     uint32_t result;
> +     uint32_t _pad;
> +};
> +
> +union drm_amdgpu_gem_va {
> +     struct drm_amdgpu_gem_va_in  in;
> +     struct drm_amdgpu_gem_va_out out;
> +};
> +
> +#define AMDGPU_HW_IP_GFX          0
> +#define AMDGPU_HW_IP_COMPUTE      1
> +#define AMDGPU_HW_IP_DMA          2
> +#define AMDGPU_HW_IP_UVD          3
> +#define AMDGPU_HW_IP_VCE          4
> +#define AMDGPU_HW_IP_NUM          5
> +
> +#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
> +
> +#define AMDGPU_CHUNK_ID_IB           0x01
> +#define AMDGPU_CHUNK_ID_FENCE                0x02
> +struct drm_amdgpu_cs_chunk {
> +     uint32_t                chunk_id;
> +     uint32_t                length_dw;
> +     uint64_t                chunk_data;
> +};
> +
> +struct drm_amdgpu_cs_in {
> +     /** Rendering context id */
> +     uint32_t                ctx_id;
> +     /**  Handle of resource list associated with CS */
> +     uint32_t                bo_list_handle;
> +     uint32_t                num_chunks;
> +     uint32_t                _pad;
> +     /* this points to uint64_t * which point to cs chunks */
> +     uint64_t                chunks;
> +};
> +
> +struct drm_amdgpu_cs_out {
> +     uint64_t handle;
> +};
> +
> +union drm_amdgpu_cs {
> +       struct drm_amdgpu_cs_in in;
> +       struct drm_amdgpu_cs_out out;
> +};
> +
> +/* Specify flags to be used for IB */
> +
> +/* This IB should be submitted to CE */
> +#define AMDGPU_IB_FLAG_CE    (1<<0)
> +
> +/* GDS is used by this IB */
> +#define AMDGPU_IB_FLAG_GDS   (1<<1)
> +
> +struct drm_amdgpu_cs_chunk_ib {
> +     /**
> +      * Handle of GEM object to be used as IB or 0 if it is already in
> +      * residency list.
> +      */
> +     uint32_t handle;
> +     uint32_t flags;         /* IB Flags */
> +     uint64_t va_start;      /* Virtual address to begin IB execution */
> +     uint32_t ib_bytes;      /* Size of submission */
> +     uint32_t ip_type;       /* HW IP to submit to */
> +     uint32_t ip_instance;   /* HW IP index of the same type to submit to  */
> +     uint32_t ring;          /* Ring index to submit to */
> +};
> +
> +struct drm_amdgpu_cs_chunk_fence {
> +     uint32_t handle;
> +     uint32_t offset;
> +};
> +
> +struct drm_amdgpu_cs_chunk_data {
> +     union {
> +             struct drm_amdgpu_cs_chunk_ib           ib_data;
> +             struct drm_amdgpu_cs_chunk_fence        fence_data;
> +     };
> +};
> +
> +/**
> + *  Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
> + *
> + */
> +#define AMDGPU_IDS_FLAGS_FUSION         0x1
> +
> +/* indicate if acceleration can be working */
> +#define AMDGPU_INFO_ACCEL_WORKING            0x00
> +/* get the crtc_id from the mode object id? */
> +#define AMDGPU_INFO_CRTC_FROM_ID             0x01
> +/* query hw IP info */
> +#define AMDGPU_INFO_HW_IP_INFO                       0x02
> +/* query hw IP instance count for the specified type */
> +#define AMDGPU_INFO_HW_IP_COUNT                      0x03
> +/* timestamp for GL_ARB_timer_query */
> +#define AMDGPU_INFO_TIMESTAMP                        0x05
> +/* Query the firmware version */
> +#define AMDGPU_INFO_FW_VERSION                       0x0e
> +     /* Subquery id: Query VCE firmware version */
> +     #define AMDGPU_INFO_FW_VCE              0x1
> +     /* Subquery id: Query UVD firmware version */
> +     #define AMDGPU_INFO_FW_UVD              0x2
> +     /* Subquery id: Query GMC firmware version */
> +     #define AMDGPU_INFO_FW_GMC              0x03
> +     /* Subquery id: Query GFX ME firmware version */
> +     #define AMDGPU_INFO_FW_GFX_ME           0x04
> +     /* Subquery id: Query GFX PFP firmware version */
> +     #define AMDGPU_INFO_FW_GFX_PFP          0x05
> +     /* Subquery id: Query GFX CE firmware version */
> +     #define AMDGPU_INFO_FW_GFX_CE           0x06
> +     /* Subquery id: Query GFX RLC firmware version */
> +     #define AMDGPU_INFO_FW_GFX_RLC          0x07
> +     /* Subquery id: Query GFX MEC firmware version */
> +     #define AMDGPU_INFO_FW_GFX_MEC          0x08
> +     /* Subquery id: Query SMC firmware version */
> +     #define AMDGPU_INFO_FW_SMC              0x0a
> +     /* Subquery id: Query SDMA firmware version */
> +     #define AMDGPU_INFO_FW_SDMA             0x0b
> +/* number of bytes moved for TTM migration */
> +#define AMDGPU_INFO_NUM_BYTES_MOVED          0x0f
> +/* the used VRAM size */
> +#define AMDGPU_INFO_VRAM_USAGE                       0x10
> +/* the used GTT size */
> +#define AMDGPU_INFO_GTT_USAGE                        0x11
> +/* Information about GDS, etc. resource configuration */
> +#define AMDGPU_INFO_GDS_CONFIG                       0x13
> +/* Query information about VRAM and GTT domains */
> +#define AMDGPU_INFO_VRAM_GTT                 0x14
> +/* Query information about register in MMR address space*/
> +#define AMDGPU_INFO_READ_MMR_REG             0x15
> +/* Query information about device: rev id, family, etc. */
> +#define AMDGPU_INFO_DEV_INFO                 0x16
> +/* visible vram usage */
> +#define AMDGPU_INFO_VIS_VRAM_USAGE           0x17
> +
> +#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT       0
> +#define AMDGPU_INFO_MMR_SE_INDEX_MASK        0xff
> +#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT       8
> +#define AMDGPU_INFO_MMR_SH_INDEX_MASK        0xff
> +
> +/* Input structure for the INFO ioctl */
> +struct drm_amdgpu_info {
> +     /* Where the return value will be stored */
> +     uint64_t return_pointer;
> +     /* The size of the return value. Just like "size" in "snprintf",
> +      * it limits how many bytes the kernel can write. */
> +     uint32_t return_size;
> +     /* The query request id. */
> +     uint32_t query;
> +
> +     union {
> +             struct {
> +                     uint32_t id;
> +                     uint32_t _pad;
> +             } mode_crtc;
> +
> +             struct {
> +                     /** AMDGPU_HW_IP_* */
> +                     uint32_t type;
> +                     /**
> +                      * Index of the IP if there are more IPs of the same 
> type.
> +                      * Ignored by AMDGPU_INFO_HW_IP_COUNT.
> +                      */
> +                     uint32_t ip_instance;
> +             } query_hw_ip;
> +
> +             struct {
> +                     uint32_t dword_offset;
> +                     uint32_t count; /* number of registers to read */
> +                     uint32_t instance;
> +                     uint32_t flags;
> +             } read_mmr_reg;
> +
> +             struct {
> +                     /** AMDGPU_INFO_FW_* */
> +                     uint32_t fw_type;
> +                     /** Index of the IP if there are more IPs of the same 
> type. */
> +                     uint32_t ip_instance;
> +                     /**
> +                      * Index of the engine. Whether this is used depends
> +                      * on the firmware type. (e.g. MEC, SDMA)
> +                      */
> +                     uint32_t index;
> +                     uint32_t _pad;
> +             } query_fw;
> +     };
> +};
> +
> +struct drm_amdgpu_info_gds {
> +     /** GDS GFX partition size */
> +     uint32_t gds_gfx_partition_size;
> +     /** GDS compute partition size */
> +     uint32_t compute_partition_size;
> +     /** total GDS memory size */
> +     uint32_t gds_total_size;
> +     /** GWS size per GFX partition */
> +     uint32_t gws_per_gfx_partition;
> +     /** GSW size per compute partition */
> +     uint32_t gws_per_compute_partition;
> +     /** OA size per GFX partition */
> +     uint32_t oa_per_gfx_partition;
> +     /** OA size per compute partition */
> +     uint32_t oa_per_compute_partition;
> +     uint32_t _pad;
> +};
> +
> +struct drm_amdgpu_info_vram_gtt {
> +     uint64_t vram_size;
> +     uint64_t vram_cpu_accessible_size;
> +     uint64_t gtt_size;
> +};
> +
> +struct drm_amdgpu_info_firmware {
> +     uint32_t ver;
> +     uint32_t feature;
> +};
> +
> +struct drm_amdgpu_info_device {
> +     /** PCI Device ID */
> +     uint32_t device_id;
> +     /** Internal chip revision: A0, A1, etc.) */
> +     uint32_t chip_rev;
> +     uint32_t external_rev;
> +     /** Revision id in PCI Config space */
> +     uint32_t pci_rev;
> +     uint32_t family;
> +     uint32_t num_shader_engines;
> +     uint32_t num_shader_arrays_per_engine;
> +     uint32_t gpu_counter_freq; /* in KHz */
> +     uint64_t max_engine_clock; /* in KHz */
> +     /* cu information */
> +     uint32_t cu_active_number;
> +     uint32_t cu_ao_mask;
> +     uint32_t cu_bitmap[4][4];
> +     /** Render backend pipe mask. One render backend is CB+DB. */
> +     uint32_t enabled_rb_pipes_mask;
> +     uint32_t num_rb_pipes;
> +     uint32_t num_hw_gfx_contexts;
> +     uint32_t _pad;
> +     uint64_t ids_flags;
> +     /** Starting virtual address for UMDs. */
> +     uint64_t virtual_address_offset;
> +     /** Required alignment of virtual addresses. */
> +     uint32_t virtual_address_alignment;
> +     /** Page table entry - fragment size */
> +     uint32_t pte_fragment_size;
> +     uint32_t gart_page_size;
> +};
> +
> +struct drm_amdgpu_info_hw_ip {
> +     /** Version of h/w IP */
> +     uint32_t  hw_ip_version_major;
> +     uint32_t  hw_ip_version_minor;
> +     /** Capabilities */
> +     uint64_t  capabilities_flags;
> +     /** Bitmask of available rings. Bit 0 means ring 0, etc. */
> +     uint32_t  available_rings;
> +     uint32_t  _pad;
> +};
> +
> +/*
> + * Supported GPU families
> + */
> +#define AMDGPU_FAMILY_UNKNOWN                        0
> +#define AMDGPU_FAMILY_CI                     120 /* Bonaire, Hawaii */
> +#define AMDGPU_FAMILY_KV                     125 /* Kaveri, Kabini, Mullins 
> */
> +#define AMDGPU_FAMILY_VI                     130 /* Iceland, Tonga */
> +#define AMDGPU_FAMILY_CZ                     135 /* Carrizo */
> +

That's weird why using those numbers and not 1, 2, 3, 4 ... :)

> +#endif
> -- 
> 1.8.3.1
> 
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