https://bugs.freedesktop.org/show_bug.cgi?id=92059
Kai <kai at dev.carbon-project.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED --- Comment #25 from Kai <kai at dev.carbon-project.org> --- As far as I'm concerned everything looks good on my R9 290 with the stack detailed below and no special environment variables (not needed since radeonsi started supporting 4.3/4.30 natively. The only "glitch" I'm seeing is, that the player character shown during load screens gets a wet look right before the image switches over to the actual game. But that might also be a game bug and since it doesn't affect gameplay, I don't really care. Thanks to everyone involved who made > 30 FPS with (almost) full details at 2560Ã1440 possible. The current stack I'm using: GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1) Mesa: Git:master/5a64549f54 libdrm: 2.4.68-1 LLVM: SVN:trunk/r272995 (3.9 devel) X.Org: 2:1.18.3-1 Linux: 4.6.2 Firmware: firmware-amd-graphics/20160110-1 libclc: Git:master/20d977a3e6 DDX: 1:7.7.0-1 -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160620/eddc6b50/attachment.html>