https://bugs.freedesktop.org/show_bug.cgi?id=60879
--- Comment #142 from Marek Olšák <maraeo at gmail.com> --- CP works. Shaders don't work. The hardware hangs in the vertex shader. The draw call doesn't even enable the rasterizer. radeon/si.c:si_setup_spi looks very wrong to me: - The function sets SPI_STATIC_THREAD_MGMT_3, which only configures CUs for LS and HS stages. - I don't understand why SPI_STATIC_THREAD_MGMT_3 is set 16 times? - SPI_STATIC_THREAD_MGMT_1 (PS,VS) and SPI_STATIC_THREAD_MGMT_2 (GS,ES) are not set at all. It looks like that's the root cause of this bug. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20160310/87d3d3c3/attachment.html>