https://bugs.freedesktop.org/show_bug.cgi?id=98238
Bug ID: 98238 Summary: witcher 2: objects are black when changing lod Product: Mesa Version: git Hardware: Other OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel at lists.freedesktop.org Reporter: aaalmosss at gmail.com QA Contact: dri-devel at lists.freedesktop.org When walking around basically everything changes level of detail all the time, and when they do they are black for a few frames. This looks very nasty. I guess the texture upload is not as fast as the game expects. Or maybe the fade transition between the lods is bugged somehow? I tried to capture an apitrace, but when replaying glretrace only shows uninitialized window content. HW: R9 270x -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20161013/fc9e5750/attachment.html>