Another one bites the dust.

Again let's not forget to remove the temporary hidden acquire_ctx
assignment, now that we pass this all around explicitly it can go
away again.

Signed-off-by: Daniel Vetter <daniel.vet...@ffwll.ch>
---
 drivers/gpu/drm/drm_atomic_helper.c | 21 ++-------------------
 drivers/gpu/drm/drm_crtc.c          |  1 -
 2 files changed, 2 insertions(+), 20 deletions(-)

diff --git a/drivers/gpu/drm/drm_atomic_helper.c 
b/drivers/gpu/drm/drm_atomic_helper.c
index b502e2809ebd..2df4827305d4 100644
--- a/drivers/gpu/drm/drm_atomic_helper.c
+++ b/drivers/gpu/drm/drm_atomic_helper.c
@@ -2291,32 +2291,15 @@ int drm_atomic_helper_set_config(struct drm_mode_set 
*set,
                return -ENOMEM;
 
        state->legacy_set_config = true;
-       state->acquire_ctx = crtc->dev->mode_config.acquire_ctx;
-retry:
+       state->acquire_ctx = ctx;
        ret = __drm_atomic_helper_set_config(set, state);
        if (ret != 0)
-               goto fail;
+               return ret;
 
        ret = drm_atomic_commit(state);
-fail:
-       if (ret == -EDEADLK)
-               goto backoff;
 
        drm_atomic_state_put(state);
        return ret;
-
-backoff:
-       drm_atomic_state_clear(state);
-       drm_atomic_legacy_backoff(state);
-
-       /*
-        * Someone might have exchanged the framebuffer while we dropped locks
-        * in the backoff code. We need to fix up the fb refcount tracking the
-        * core does for us.
-        */
-       crtc->primary->old_fb = crtc->primary->fb;
-
-       goto retry;
 }
 EXPORT_SYMBOL(drm_atomic_helper_set_config);
 
diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c
index 3fe1ec23c87e..46e5b97a8c87 100644
--- a/drivers/gpu/drm/drm_crtc.c
+++ b/drivers/gpu/drm/drm_crtc.c
@@ -578,7 +578,6 @@ int drm_mode_setcrtc(struct drm_device *dev, void *data,
        ret = drm_modeset_lock_all_ctx(crtc->dev, &ctx);
        if (ret)
                goto out;
-       dev->mode_config.acquire_ctx = &ctx;
        if (crtc_req->mode_valid) {
                /* If we have a mode we need a framebuffer. */
                /* If we pass -1, set the mode with the currently bound fb */
-- 
2.11.0

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