https://bugs.freedesktop.org/show_bug.cgi?id=100785

--- Comment #3 from Hi-Angel <hi-an...@yandex.ru> ---
(In reply to Timothy Arceri from comment #2)
> Does it work if you set:
> 
> R600_DEBUG=nosb

Yeah, this way it does pass.

> Also it would be helpful if you could attach a before and after shader dump
> using.
> 
> R600_DEBUG=vs,ps

Attaching.

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