https://bugs.freedesktop.org/show_bug.cgi?id=101572

--- Comment #3 from Matias N. Goldberg <dark_syl...@yahoo.com.ar> ---
I rather be told that I am wrong in how to interpret glMemoryBarrier, and that
I should be calling glMemoryBarrier( GL_FRAMEBUFFER_BARRIER_BIT ); because this
and that.

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