https://bugs.freedesktop.org/show_bug.cgi?id=103544

--- Comment #11 from Roland Scheidegger <srol...@vmware.com> ---
(In reply to Ilia Mirkin from comment #10)
> Patch is available at https://patchwork.freedesktop.org/patch/186599/
> (although I'll have to rework the description)

Doesn't help, everything looks the same.
FWIW I (accidentally...) also tested without float rt support (got really
confused first with the results...), and there's still corruption when the game
uses ordinary (gl_rgba) rt. I'm not sure the rendering is otherwise identical,
but at least SOME corruption disappears (in particular, the black boxes),
whereas other corruption remains exactly the same (some vertical stripes
sometimes, and the fires still are black in the interior).

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