Quoting Matt Roper (2018-01-20 01:51:40)
> GPU contexts are usually created with "normal" priority as a starting point 
> and
> then may be adjusted from their either via explicit methods 
> (context_set_param)
> or implicit methods (boosts/penalization due to runtime behavior).  Let's 
> allow
> a system integrator to override this starting GPU priority for a group of
> processes by setting a parameter on the cgroup that these processes belong to.

You are still allowing a process to undo the cgroup by changing its
own priority. What you want I think is a priority-offset or somesuch.
-Chris
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