On 02/05/2018 05:03 PM, Gerd Hoffmann wrote:
On Mon, Feb 05, 2018 at 03:46:17PM +0100, Tomeu Vizoso wrote:
On 02/05/2018 01:20 PM, Gerd Hoffmann wrote:
    Hi,

Why not use virtio-vsock to run the wayland protocol? I don't like
the idea to duplicate something with very simliar functionality in
virtio-gpu.

The reason for abandoning that approach was the type of objects that
could be shared via virtio-vsock would be extremely limited. Besides
that being potentially confusing to users, it would mean from the
implementation side that either virtio-vsock would gain a dependency on
the drm subsystem, or an appropriate abstraction for shareable buffers
would need to be added for little gain.

Well, no.  The idea is that virtio-vsock and virtio-gpu are used largely
as-is, without knowing about each other.  The guest wayland proxy which
does the buffer management talks to both devices.

Note that the proxy won't know anything about buffers if clients opt-in for
zero-copy support (they allocate the buffers in a way that allows for
sharing with the host).

Hmm?  I'm assuming the wayland client (in the guest) talks to the
wayland proxy, using the wayland protocol, like it would talk to a
wayland display server.  Buffers must be passed from client to
server/proxy somehow, probably using fd passing, so where is the
problem?

Or did I misunderstand the role of the proxy?

Hi Gerd,

it's starting to look to me that we're talking a bit past the other, so I have pasted below a few words describing my current plan regarding the 3 key scenarios that I'm addressing.

I mention below KVM_SET_USER_MEMORY_REGION, but I guess we can discuss alternatives such as the one you are proposing using PCI BARs at a later stage.

I really think that whatever we come up with needs to support 3D clients as well.


Creation of shareable buffer by guest
-------------------------------------------------

1. Client requests virtio driver to create a buffer suitable for sharing with host (DRM_VIRTGPU_RESOURCE_CREATE)

2. Virtio driver creates a new resource ID and passes the request to QEMU (VIRTIO_GPU_CMD_RESOURCE_CREATE_2D)

3. QEMU creates a shmem file (for example with mkostemp), associates that FD with the ID of this resource

4. QEMU maps that buffer to the guest's address space (KVM_SET_USER_MEMORY_REGION), passes the guest PFN to the virtio driver

5. DRM_VIRTGPU_RESOURCE_CREATE returns the resource id just created

6. Client mmaps it with DRM_IOCTL_VIRTGPU_MAP+mmap and can render to it

7. Gets a FD with DRM_IOCTL_PRIME_HANDLE_TO_FD that can be sent around


Send of shareable buffer by guest
---------------------------------------------

1. Client sends the host a message that refers to this buffer, passing the FD using SCM_RIGHTS

2. Guest proxy passes the message (serialized data + FDs) on to the virtio driver responsable for winsrv support

3. virtio driver puts the data and the resource ids corresponding to the FDs in a virtqueue, kicks it

4. QEMU pops data+buffers from the virtqueue, looks up shmem FD for each resource, sends data + FDs to the compositor with SCM_RIGHTS


Reception of buffer from the compositor
-----------------------------------------------------

1. QEMU reads from the socket and gets a FD via SCM_RIGHTS

2. QEMU mmaps the FD and maps the resulting pointer to the guest via KVM_SET_USER_MEMORY_REGION

3. QEMU sends the guest PFN along the presentation data to the virtio driver (VIRTIO_GPU_CMD_WINSRV_RX)

4. Virtio driver wraps a FD around that PFN, puts it in a queue

5. Guest proxy calls DRM_IOCTL_VIRTGPU_WINSRV_RX and gets data plus that FD

6. Guest proxy sends that data + FD to the client via SCM_RIGHTS

7. Client gets FD, mmaps it and reads the data from the compositor



Thanks,

Tomeu


If you have a guest proxy anyway using virtio-sock for the protocol
stream and virtio-gpu for buffer sharing (and some day 3d rendering
too) should work fine I think.

If I understand correctly your proposal, virtio-gpu would be used for
creating buffers that could be shared across domains, but something
equivalent to SCM_RIGHTS would still be needed in virtio-vsock?

Yes, the proxy would send a reference to the buffer over virtio-vsock.
I was more thinking about a struct specifying something like
"ressource-id 42 on virtio-gpu-pci device in slot 1:23.0" instead of
using SCM_RIGHTS.

Can you extend on this? I'm having trouble figuring out how this could work
in a way that keeps protocol data together with the resources it refers to.

Don't know much about the wayland protocol.  Assuming you are passing
buffers as file handles, together with some information what kind of
buffer this is (sysv shm, dma-buf, ...).

We have a proxy on both ends.  One running in the guest, one on the host
(be it qemu or some external one).  So these two have to agree on how to
pass buffers from one to the other.  One way would be to have them talk
a simple meta protocol to each other, with "here comes a chunk wayland
protocol to pass along" and "here is a buffer mgmt message".  Possibly
it is better to extend the wayland protocol to also cover this new kind
of buffer, so you don't need the meta protocol.

The proxies would talk normal wayland protocol to the client (in the
guest) and the server (on the host).  They will have to transform the
buffer into something they can pass along using the wayland protocol.

What is the plan for the host side? I see basically two options. Either
implement the host wayland proxy directly in qemu. Or
implement it as separate process, which then needs some help from
qemu to get access to the buffers. The later would allow qemu running
independant from the desktop session.

Regarding synchronizing buffers, this will stop becoming needed in
subsequent commits as all shared memory is allocated in the host and
mapped to the guest via KVM_SET_USER_MEMORY_REGION.

--verbose please.  The qemu patches linked from the cover letter not
exactly helpful in understanding how all this is supposed to work.

A client will allocate a buffer with DRM_VIRTGPU_RESOURCE_CREATE, export it
and pass the FD to the compositor (via the proxy).

During resource creation, QEMU would allocate a shmem buffer and map it into
the guest with KVM_SET_USER_MEMORY_REGION.

So the buffer magically shows up somewhere in the physical address space
of the guest?  That kind if magic usually isn't a very good idea.

When a FD comes from the compositor, QEMU mmaps it and maps that virtual
address to the guest via KVM_SET_USER_MEMORY_REGION.

When the guest proxy reads from the winsrv socket, it will get a FD that
wraps the buffer referenced above.

When the client reads from the guest proxy, it would get a FD that
references that same buffer and would mmap it. At that point, the client is
reading from the same physical pages where the compositor wrote to.

Hmm.  I allways assumed the wayland client allocates the buffers, not
the server.  Is that wrong?

What is your plan for 3d acceleration support?

To be clear, I'm not against solving this via some form of restricted FD
passing in virtio-vsock, but Stefan (added to CC) thought that it would be
cleaner to do it all within virtio-gpu.

Well, when targeting 3d acceleration it makes alot of sense to use
virtio-gpu.  And it makes sense to have 2d and 3d modes work as simliar
as possible.  That is not the direction you are taking with your
proposal though ...

If you don't plan for 3d support I'm wondering whenever virtio-gpu is a
good pick.  Mapping trickery aside, you wouldn't get linear buffers
which can easily be shared between host and guest, because guest buffers
are not required to be linear in guest physical memory.  One copy will
be needed, from (scattered) guest physical memory buffer to (linear)
host buffer.

One possible alternative would be to build on stdvga.  It has a pci
memory bar, it has a drm driver (bochs) which allows allocating drm
buffers in that bar.  They are linear buffers in both guest physical and
host virtual memory.  If we add an option to qemu to allocate the memory
bar in sysv shared memory it can easily be exported to other processes
on the host.  The wayland client in the guest can map it directly too,
it only needs to create a drm buffer and mmap it.  You can get zero-copy
without having to play mapping tricks.

cheers,
   Gerd


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