Capture the GPU state on a GPU hang and store it for later playback via the devcoredump facility. Only one crash state is stored at a time on the assumption that the first hang is usually the most interesting. The existing crash state can be cleared after capturing it and then a new one will be captured on the next hang.
Signed-off-by: Jordan Crouse <jcro...@codeaurora.org> --- drivers/gpu/drm/msm/Kconfig | 1 + drivers/gpu/drm/msm/adreno/adreno_gpu.c | 34 +++++++---- drivers/gpu/drm/msm/adreno/adreno_gpu.h | 4 +- drivers/gpu/drm/msm/msm_debugfs.c | 7 ++- drivers/gpu/drm/msm/msm_gpu.c | 103 +++++++++++++++++++++++++++++--- drivers/gpu/drm/msm/msm_gpu.h | 38 +++++++++++- 6 files changed, 161 insertions(+), 26 deletions(-) diff --git a/drivers/gpu/drm/msm/Kconfig b/drivers/gpu/drm/msm/Kconfig index 38cbde9..843a9d4 100644 --- a/drivers/gpu/drm/msm/Kconfig +++ b/drivers/gpu/drm/msm/Kconfig @@ -12,6 +12,7 @@ config DRM_MSM select SHMEM select TMPFS select QCOM_SCM + select WANT_DEV_COREDUMP select SND_SOC_HDMI_CODEC if SND_SOC select SYNC_FILE select PM_OPP diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c index af776f1..e86238ce 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c @@ -392,6 +392,8 @@ struct msm_gpu_state *adreno_gpu_state_get(struct msm_gpu *gpu) if (!state) return ERR_PTR(-ENOMEM); + kref_init(&state->ref); + do_gettimeofday(&state->time); for (i = 0; i < gpu->nr_rings; i++) { @@ -427,18 +429,28 @@ struct msm_gpu_state *adreno_gpu_state_get(struct msm_gpu *gpu) return state; } -void adreno_gpu_state_put(struct msm_gpu_state *state) +static void adreno_gpu_state_destroy(struct kref *kref) { - if (IS_ERR_OR_NULL(state)) - return; + struct msm_gpu_state *state = container_of(kref, + struct msm_gpu_state, ref); + kfree(state->comm); + kfree(state->cmd); kfree(state->registers); kfree(state); } +int adreno_gpu_state_put(struct msm_gpu_state *state) +{ + if (IS_ERR_OR_NULL(state)) + return 1; + + return kref_put(&state->ref, adreno_gpu_state_destroy); +} + #ifdef CONFIG_DEBUG_FS void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state, - struct seq_file *m) + struct drm_printer *p) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); int i; @@ -446,23 +458,23 @@ void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state, if (IS_ERR_OR_NULL(state)) return; - seq_printf(m, "status: %08x\n", state->rbbm_status); - seq_printf(m, "revision: %d (%d.%d.%d.%d)\n", + drm_printf(p, "status: %08x\n", state->rbbm_status); + drm_printf(p, "revision: %d (%d.%d.%d.%d)\n", adreno_gpu->info->revn, adreno_gpu->rev.core, adreno_gpu->rev.major, adreno_gpu->rev.minor, adreno_gpu->rev.patchid); for (i = 0; i < gpu->nr_rings; i++) { - seq_printf(m, "rb %d: fence: %d/%d\n", i, + drm_printf(p, "rb %d: fence: %d/%d\n", i, state->ring[i].fence, state->ring[i].seqno); - seq_printf(m, " rptr: %d\n", state->ring[i].rptr); - seq_printf(m, "rb wptr: %d\n", state->ring[i].wptr); + drm_printf(p, " rptr: %d\n", state->ring[i].rptr); + drm_printf(p, "rb wptr: %d\n", state->ring[i].wptr); } - seq_printf(m, "IO:region %s 00000000 00020000\n", gpu->name); + drm_printf(p, "IO:region %s 00000000 00020000\n", gpu->name); for (i = 0; i < state->nr_registers; i++) { - seq_printf(m, "IO:R %08x %08x\n", + drm_printf(p, "IO:R %08x %08x\n", state->registers[i * 2] << 2, state->registers[(i * 2) + 1]); } diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.h b/drivers/gpu/drm/msm/adreno/adreno_gpu.h index 815ae98..077bf11 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.h +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.h @@ -216,7 +216,7 @@ void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, bool adreno_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring); #ifdef CONFIG_DEBUG_FS void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state, - struct seq_file *m); + struct drm_printer *p); #endif void adreno_dump_info(struct msm_gpu *gpu); void adreno_dump(struct msm_gpu *gpu); @@ -229,7 +229,7 @@ int adreno_gpu_init(struct drm_device *drm, struct platform_device *pdev, void adreno_gpu_cleanup(struct adreno_gpu *gpu); struct msm_gpu_state *adreno_gpu_state_get(struct msm_gpu *gpu); -void adreno_gpu_state_put(struct msm_gpu_state *state); +int adreno_gpu_state_put(struct msm_gpu_state *state); /* ringbuffer helpers (the parts that are adreno specific) */ diff --git a/drivers/gpu/drm/msm/msm_debugfs.c b/drivers/gpu/drm/msm/msm_debugfs.c index fd535da..165d94b 100644 --- a/drivers/gpu/drm/msm/msm_debugfs.c +++ b/drivers/gpu/drm/msm/msm_debugfs.c @@ -16,6 +16,8 @@ */ #ifdef CONFIG_DEBUG_FS + +#include <linux/debugfs.h> #include "msm_drv.h" #include "msm_gpu.h" #include "msm_kms.h" @@ -26,6 +28,7 @@ static int msm_gpu_show(struct drm_device *dev, struct seq_file *m) struct msm_drm_private *priv = dev->dev_private; struct msm_gpu *gpu = priv->gpu; struct msm_gpu_state *state; + struct drm_printer p = drm_seq_file_printer(m); if (!gpu) return 0; @@ -37,8 +40,8 @@ static int msm_gpu_show(struct drm_device *dev, struct seq_file *m) if (IS_ERR(state)) return PTR_ERR(state); - seq_printf(m, "%s Status:\n", gpu->name); - gpu->funcs->show(gpu, state, m); + drm_printf(&p, "%s Status:\n", gpu->name); + gpu->funcs->show(gpu, state, &p); gpu->funcs->gpu_state_put(state); diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c index 1c09acf..f19b452 100644 --- a/drivers/gpu/drm/msm/msm_gpu.c +++ b/drivers/gpu/drm/msm/msm_gpu.c @@ -20,10 +20,11 @@ #include "msm_mmu.h" #include "msm_fence.h" +#include <generated/utsrelease.h> #include <linux/string_helpers.h> #include <linux/pm_opp.h> #include <linux/devfreq.h> - +#include <linux/devcoredump.h> /* * Power Management: @@ -273,6 +274,83 @@ int msm_gpu_hw_init(struct msm_gpu *gpu) return ret; } +#ifdef CONFIG_DEV_COREDUMP +static ssize_t msm_gpu_devcoredump_read(char *buffer, loff_t offset, + size_t count, void *data, size_t datalen) +{ + struct msm_gpu *gpu = data; + struct drm_print_iterator iter; + struct drm_printer p; + struct msm_gpu_state *state; + + state = msm_gpu_crashstate_get(gpu); + if (!state) + return 0; + + iter.data = buffer; + iter.offset = 0; + iter.start = offset; + iter.remain = count; + + p = drm_coredump_printer(&iter); + + drm_printf(&p, "---\n"); + drm_printf(&p, "kernel: " UTS_RELEASE "\n"); + drm_printf(&p, "module: " KBUILD_MODNAME "\n"); + drm_printf(&p, "time: %ld.%ld\n", + state->time.tv_sec, state->time.tv_usec); + if (state->comm) + drm_printf(&p, "comm: %s\n", state->comm); + if (state->cmd) + drm_printf(&p, "cmdline: %s\n", state->cmd); + + gpu->funcs->show(gpu, state, &p); + + msm_gpu_crashstate_put(gpu); + + return count - iter.remain; +} + +static void msm_gpu_devcoredump_free(void *data) +{ + struct msm_gpu *gpu = data; + + msm_gpu_crashstate_put(gpu); +} + +static void msm_gpu_crashstate_capture(struct msm_gpu *gpu, char *comm, + char *cmd) +{ + struct msm_gpu_state *state; + + /* Only save one crash state at a a time */ + if (gpu->crashstate) + return; + + state = gpu->funcs->gpu_state_get(gpu); + if (IS_ERR_OR_NULL(state)) + return; + + /* Fill in the additional crash state information */ + state->comm = kstrdup(comm, GFP_KERNEL); + state->cmd = kstrdup(cmd, GFP_KERNEL); + + kref_get(&state->ref); + + /* Set the active crash state to be dumped on failure */ + gpu->crashstate = state; + + /* FIXME: Release the crashstate if this errors out? */ + dev_coredumpm(gpu->dev->dev, THIS_MODULE, gpu, 0, GFP_KERNEL, + msm_gpu_devcoredump_read, msm_gpu_devcoredump_free); +} +#else +static void msm_gpu_crashstate_capture(struct msm_gpu *gpu, char *comm, + char *cmd) +{ +} +#endif + /* * Hangcheck detection for locked gpu: */ @@ -314,6 +392,7 @@ static void recover_worker(struct work_struct *work) struct msm_drm_private *priv = dev->dev_private; struct msm_gem_submit *submit; struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu); + char *comm = NULL, *cmd = NULL; int i; mutex_lock(&dev->struct_mutex); @@ -326,8 +405,9 @@ static void recover_worker(struct work_struct *work) rcu_read_lock(); task = pid_task(submit->pid, PIDTYPE_PID); + if (task) { - char *cmd; + comm = kstrdup(task->comm, GFP_KERNEL); /* * So slightly annoying, in other paths like @@ -342,20 +422,25 @@ static void recover_worker(struct work_struct *work) mutex_unlock(&dev->struct_mutex); cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL); mutex_lock(&dev->struct_mutex); + } + + rcu_read_unlock(); + if (comm && cmd) { dev_err(dev->dev, "%s: offending task: %s (%s)\n", - gpu->name, task->comm, cmd); + gpu->name, comm, cmd); msm_rd_dump_submit(priv->hangrd, submit, - "offending task: %s (%s)", task->comm, cmd); - - kfree(cmd); - } else { + "offending task: %s (%s)", comm, cmd); + } else msm_rd_dump_submit(priv->hangrd, submit, NULL); - } - rcu_read_unlock(); } + /* Record the crash state */ + msm_gpu_crashstate_capture(gpu, comm, cmd); + + kfree(cmd); + kfree(comm); /* * Update all the rings with the latest and greatest fence.. this diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h index 470f3bb..e65f507 100644 --- a/drivers/gpu/drm/msm/msm_gpu.h +++ b/drivers/gpu/drm/msm/msm_gpu.h @@ -66,13 +66,13 @@ struct msm_gpu_funcs { #ifdef CONFIG_DEBUG_FS /* show GPU status in debugfs: */ void (*show)(struct msm_gpu *gpu, struct msm_gpu_state *state, - struct seq_file *m); + struct drm_printer *p); /* for generation specific debugfs: */ int (*debugfs_init)(struct msm_gpu *gpu, struct drm_minor *minor); #endif int (*gpu_busy)(struct msm_gpu *gpu, uint64_t *value); struct msm_gpu_state *(*gpu_state_get)(struct msm_gpu *gpu); - void (*gpu_state_put)(struct msm_gpu_state *state); + int (*gpu_state_put)(struct msm_gpu_state *state); }; struct msm_gpu { @@ -133,6 +133,8 @@ struct msm_gpu { u64 busy_cycles; ktime_t time; } devfreq; + + struct msm_gpu_state *crashstate; }; /* It turns out that all targets use the same ringbuffer size */ @@ -180,6 +182,7 @@ struct msm_gpu_submitqueue { }; struct msm_gpu_state { + struct kref ref; struct timeval time; struct { @@ -193,6 +196,9 @@ struct msm_gpu_state { u32 *registers; u32 rbbm_status; + + char *comm; + char *cmd; }; static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data) @@ -274,4 +280,32 @@ static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue) kref_put(&queue->ref, msm_submitqueue_destroy); } +static inline struct msm_gpu_state *msm_gpu_crashstate_get(struct msm_gpu *gpu) +{ + struct msm_gpu_state *state = NULL; + + mutex_lock(&gpu->dev->struct_mutex); + + if (gpu->crashstate) { + kref_get(&gpu->crashstate->ref); + state = gpu->crashstate; + } + + mutex_unlock(&gpu->dev->struct_mutex); + + return state; +} + +static inline void msm_gpu_crashstate_put(struct msm_gpu *gpu) +{ + mutex_lock(&gpu->dev->struct_mutex); + + if (gpu->crashstate) { + if (gpu->funcs->gpu_state_put(gpu->crashstate)) + gpu->crashstate = NULL; + } + + mutex_unlock(&gpu->dev->struct_mutex); +} + #endif /* __MSM_GPU_H__ */ -- 1.9.1 _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel