https://bugs.freedesktop.org/show_bug.cgi?id=103371

Emil Velikov <emil.l.veli...@gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |baker.dyla...@gmail.com

--- Comment #2 from Emil Velikov <emil.l.veli...@gmail.com> ---
glGetIntegerv throwing an GL_INVALID_ENUM indicates a more serious problem
lurking in the shadows.

Did you set the texture-float toggle appropriately? It that doesn't help,
please provide a complete configure line (both autotools and meson) so that
people can investigate easier.

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