Hi Christian & Chris two question regarding resv:
1) considering below sequence: call reservation_object_add_shared_fence, now assume old->shared_count is now 3 call reservation_object_add_shared_fence, now assume old->shared_count is now 4, call reservation_object_reserve_shared, now obj->staged is new allocated, and its shared_max = 8, but not used by far. call reservation_object_add_excl_fence, it set obj->fence->shared_count to 0, and put all shared fence from obj->fence without waiting signaling. (this action looks inappropriate, I think at least before put all those shared fences we should dma_wait_fence() on them to make sure they are signaled) call reservation_object_reserve_shared, this time obj->staged isn't NULL, and it is freed (nothing bad now since obj->fence points to other place), and obj->staged set to NULL, call reservation_object_add_shared_fence, this time should going through reservation_object_add_shared_inplace, But BUG_ON(old->shared_count >= old->shared_max) will hit ! This looks a design flaw in reservation object, shouldn't we fix it ? 2) in add_excl_fence(), it simply set old->shared_count to 0, and put all shared fences of old is that correct? if excl fence is really exclusively used, why we still consider both shared fence and excl fence on wait_timeout_rcu() routine, see blew description of this routine /** * reservation_object_wait_timeout_rcu - Wait on reservation's objects * shared and/or exclusive fences. * @obj: the reservation object * @wait_all: if true, wait on all fences, else wait on just exclusive fence * @intr: if true, do interruptible wait * @timeout: timeout value in jiffies or zero to return immediately * * RETURNS * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or * greater than zer on success. */ long reservation_object_wait_timeout_rcu(struct reservation_object *obj, bool wait_all, bool intr, unsigned long timeout) thanks /Monk
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