From: Jerome Glisse <jgli...@redhat.com>

Use one wait queue for all rings. When one ring progress, other
likely does to and we are not expecting to have a lot of waiter
anyway.

Also add a fence_wait_any that will wait until the first fence
in the fence array (one fence per ring) is signaled. This allow
to wait on all rings.

Signed-off-by: Christian König <deathsim...@vodafone.de>
Signed-off-by: Jerome Glisse <jgli...@redhat.com>
---
 drivers/gpu/drm/radeon/radeon.h       |    5 +-
 drivers/gpu/drm/radeon/radeon_fence.c |  151 +++++++++++++++++++++++++++++++-
 2 files changed, 150 insertions(+), 6 deletions(-)

diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h
index c78f15b..6f8d0f5 100644
--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -262,7 +262,6 @@ struct radeon_fence_driver {
        uint64_t                        seq;
        atomic64_t                      last_seq;
        unsigned long                   last_activity;
-       wait_queue_head_t               queue;
        bool                            initialized;
 };
 
@@ -286,6 +285,9 @@ bool radeon_fence_signaled(struct radeon_fence *fence);
 int radeon_fence_wait(struct radeon_fence *fence, bool interruptible);
 int radeon_fence_wait_next(struct radeon_device *rdev, int ring);
 int radeon_fence_wait_empty(struct radeon_device *rdev, int ring);
+int radeon_fence_wait_any(struct radeon_device *rdev,
+                         struct radeon_fence **fences,
+                         bool intr);
 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence);
 void radeon_fence_unref(struct radeon_fence **fence);
 unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring);
@@ -1516,6 +1518,7 @@ struct radeon_device {
        struct radeon_scratch           scratch;
        struct radeon_mman              mman;
        struct radeon_fence_driver      fence_drv[RADEON_NUM_RINGS];
+       wait_queue_head_t               fence_queue;
        struct radeon_semaphore_driver  semaphore_drv;
        struct mutex                    ring_lock;
        struct radeon_ring              ring[RADEON_NUM_RINGS];
diff --git a/drivers/gpu/drm/radeon/radeon_fence.c 
b/drivers/gpu/drm/radeon/radeon_fence.c
index 99c31b2..9c2c1b3 100644
--- a/drivers/gpu/drm/radeon/radeon_fence.c
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -233,11 +233,11 @@ static int radeon_wait_seq(struct radeon_device *rdev, 
u64 target_seq,
                trace_radeon_fence_wait_begin(rdev->ddev, seq);
                radeon_irq_kms_sw_irq_get(rdev, ring);
                if (intr) {
-                       r = 
wait_event_interruptible_timeout(rdev->fence_drv[ring].queue,
+                       r = wait_event_interruptible_timeout(rdev->fence_queue,
                                                             (signaled = 
radeon_seq_signaled(rdev, target_seq, ring)),
                                                             timeout);
                } else {
-                       r = wait_event_timeout(rdev->fence_drv[ring].queue,
+                       r = wait_event_timeout(rdev->fence_queue,
                                               (signaled = 
radeon_seq_signaled(rdev, target_seq, ring)),
                                               timeout);
                }
@@ -304,6 +304,147 @@ int radeon_fence_wait(struct radeon_fence *fence, bool 
intr)
        return 0;
 }
 
+bool radeon_seq_any_signaled(struct radeon_device *rdev, u64 *seq)
+{
+       unsigned i, j;
+
+       for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+               /* poll new last sequence at least once */
+               for (j = 0; j < 2; j++) {
+                       if (atomic64_read(&rdev->fence_drv[i].last_seq) >= 
seq[i]) {
+                               return true;
+                       }
+                       radeon_fence_poll(rdev, i);
+               }
+       }
+       return false;
+}
+
+static int radeon_wait_seq_any(struct radeon_device *rdev, u64 *target_seq,
+                              bool intr)
+{
+       unsigned long timeout, last_activity, tmp;
+       unsigned i, ring = 0;
+       bool signaled;
+       int r;
+
+       /* use the most recent one as indicator */
+       for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) {
+               if (time_after(rdev->fence_drv[i].last_activity, 
last_activity)) {
+                       last_activity = rdev->fence_drv[i].last_activity;
+               }
+               /* For lockup detection we just pick one of the ring we are
+                * actively waiting for
+                */
+               if (target_seq[i]) {
+                       ring = i;
+               }
+       }
+       while (!radeon_seq_any_signaled(rdev, target_seq)) {
+               timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
+               if (time_after(last_activity, timeout)) {
+                       /* the normal case, timeout is somewhere before 
last_activity */
+                       timeout = last_activity - timeout;
+               } else {
+                       /* either jiffies wrapped around, or no fence was 
signaled in the last 500ms
+                        * anyway we will just wait for the minimum amount and 
then check for a lockup
+                        */
+                       timeout = 1;
+               }
+
+               trace_radeon_fence_wait_begin(rdev->ddev, target_seq[ring]);
+               for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+                       if (target_seq[i]) {
+                               radeon_irq_kms_sw_irq_get(rdev, i);
+                       }
+               }
+               if (intr) {
+                       r = wait_event_interruptible_timeout(rdev->fence_queue,
+                                                            (signaled = 
radeon_seq_any_signaled(rdev, target_seq)),
+                                                            timeout);
+               } else {
+                       r = wait_event_timeout(rdev->fence_queue,
+                                              (signaled = 
radeon_seq_any_signaled(rdev, target_seq)),
+                                              timeout);
+               }
+               for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+                       if (target_seq[i]) {
+                               radeon_irq_kms_sw_irq_put(rdev, i);
+                       }
+               }
+               if (unlikely(r < 0)) {
+                       return r;
+               }
+               trace_radeon_fence_wait_end(rdev->ddev, target_seq[ring]);
+
+               if (unlikely(!signaled)) {
+                       /* we were interrupted for some reason and fence
+                        * isn't signaled yet, resume waiting */
+                       if (r) {
+                               continue;
+                       }
+
+                       mutex_lock(&rdev->ring_lock);
+                       for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) {
+                               if 
(time_after(rdev->fence_drv[i].last_activity, tmp)) {
+                                       tmp = rdev->fence_drv[i].last_activity;
+                               }
+                       }
+                       /* test if somebody else has already decided that this 
is a lockup */
+                       if (last_activity != tmp) {
+                               last_activity = tmp;
+                               mutex_unlock(&rdev->ring_lock);
+                               continue;
+                       }
+
+                       if (radeon_ring_is_lockup(rdev, ring, 
&rdev->ring[ring])) {
+                               /* good news we believe it's a lockup */
+                               dev_warn(rdev->dev, "GPU lockup (waiting for 
0x%016llx)\n",
+                                        target_seq[ring]);
+
+                               /* change last activity so nobody else think 
there is a lockup */
+                               for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+                                       rdev->fence_drv[i].last_activity = 
jiffies;
+                               }
+
+                               /* mark the ring as not ready any more */
+                               rdev->ring[ring].ready = false;
+                               mutex_unlock(&rdev->ring_lock);
+                               return -EDEADLK;
+                       }
+                       mutex_unlock(&rdev->ring_lock);
+               }
+       }
+       return 0;
+}
+
+int radeon_fence_wait_any(struct radeon_device *rdev,
+                         struct radeon_fence **fences,
+                         bool intr)
+{
+       uint64_t seq[RADEON_NUM_RINGS];
+       unsigned i, c;
+       int r;
+
+       for (i = 0, c = 0; i < RADEON_NUM_RINGS; ++i) {
+               seq[i] = 0;
+               if (fences[i] && fences[i]->seq < RADEON_FENCE_NOTEMITED_SEQ) {
+                       seq[i] = fences[i]->seq;
+                       c++;
+               }
+       }
+       if (!c) {
+               /* nothing to wait for */
+               return 0;
+       }
+
+       r = radeon_wait_seq_any(rdev, seq, intr);
+       if (r) {
+               return r;
+       }
+       return 0;
+}
+
 int radeon_fence_wait_next(struct radeon_device *rdev, int ring)
 {
        uint64_t seq;
@@ -352,7 +493,7 @@ void radeon_fence_process(struct radeon_device *rdev, int 
ring)
 
        wake = radeon_fence_poll(rdev, ring);
        if (wake) {
-               wake_up_all(&rdev->fence_drv[ring].queue);
+               wake_up_all(&rdev->fence_queue);
        }
 }
 
@@ -409,7 +550,6 @@ static void radeon_fence_driver_init_ring(struct 
radeon_device *rdev, int ring)
        rdev->fence_drv[ring].seq = 1;
        atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
        rdev->fence_drv[ring].last_activity = jiffies;
-       init_waitqueue_head(&rdev->fence_drv[ring].queue);
        rdev->fence_drv[ring].initialized = false;
 }
 
@@ -417,6 +557,7 @@ int radeon_fence_driver_init(struct radeon_device *rdev)
 {
        int ring;
 
+       init_waitqueue_head(&rdev->fence_queue);
        for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
                radeon_fence_driver_init_ring(rdev, ring);
        }
@@ -434,7 +575,7 @@ void radeon_fence_driver_fini(struct radeon_device *rdev)
                if (!rdev->fence_drv[ring].initialized)
                        continue;
                radeon_fence_wait_empty(rdev, ring);
-               wake_up_all(&rdev->fence_drv[ring].queue);
+               wake_up_all(&rdev->fence_queue);
                radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
                rdev->fence_drv[ring].initialized = false;
        }
-- 
1.7.7.6

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