AFBC is a proprietary lossless image compression protocol and format. It provides fine-grained random access and minimizes the amount of data transferred between IP blocks. AFBC has several features which may be supported and/or used, which are represented using bits in the modifier. Not all combinations are valid, and different devices or use-cases may support different combinations.
Signed-off-by: Rosen Zhelev <rosen.zhe...@arm.com> Signed-off-by: Ayan Kumar halder <ayan.hal...@arm.com> Reviewed-by: Brian Starkey <brian.star...@arm.com> Reviewed-by: Liviu Dudau <liviu.du...@arm.com> Reviewed-by: James (Qian) Wang <james.qian.w...@arm.com> --- include/uapi/drm/drm_fourcc.h | 83 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 83 insertions(+) diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index e04613d..af7e9ab 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -183,6 +183,7 @@ extern "C" { #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 +#define DRM_FORMAT_MOD_VENDOR_ARM 0x08 /* add more to the end as needed */ #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) @@ -405,6 +406,88 @@ extern "C" { */ #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1) +/* + * Arm Framebuffer Compression (AFBC) modifiers + * + * AFBC is a proprietary lossless image compression protocol and format. + * It provides fine-grained random access and minimizes the amount of data + * transferred between IP blocks. + * + * AFBC has several features which may be supported and/or used, which are + * represented using bits in the modifier. Not all combinations are valid, + * and different devices or use-cases may support different combinations. + */ +#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode) + +/* + * AFBC superblock size + * + * Indicates the superblock size(s) used for the AFBC buffer. The buffer + * size (in pixels) must be aligned to a multiple of the superblock size. + * Four lowest significant bits(LSBs) are reserved for block size. + */ +#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf +#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) + +/* + * AFBC lossless colorspace transform + * + * Indicates that the buffer makes use of the AFBC lossless colorspace + * transform. + */ +#define AFBC_FORMAT_MOD_YTR (1ULL << 4) + +/* + * AFBC block-split + * + * Indicates that the payload of each superblock is split. The second + * half of the payload is positioned at a predefined offset from the start + * of the superblock payload. + */ +#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5) + +/* + * AFBC sparse layout + * + * This flag indicates that the payload of each superblock must be stored at a + * predefined position relative to the other superblocks in the same AFBC + * buffer. This order is the same order used by the header buffer. In this mode + * each superblock is given the same amount of space as an uncompressed + * superblock of the particular format would require, rounding up to the next + * multiple of 128 bytes in size. + */ +#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6) + +/* + * AFBC copy-block restrict + * + * Buffers with this flag must obey the copy-block restriction. The restriction + * is such that there are no copy-blocks referring across the border of 8x8 + * blocks. For the subsampled data the 8x8 limitation is also subsampled. + */ +#define AFBC_FORMAT_MOD_CBR (1ULL << 7) + +/* + * AFBC tiled layout + * + * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all + * superblocks inside a tile are stored together in memory. 8x8 tiles are used + * for pixel formats up to and including 32 bpp while 4x4 tiles are used for + * larger bpp formats. The order between the tiles is scan line. + * When the tiled layout is used, the buffer size (in pixels) must be aligned + * to the tile size. + */ +#define AFBC_FORMAT_MOD_TILED (1ULL << 8) + +/* + * AFBC solid color blocks + * + * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth + * can be reduced if a whole superblock is a single color. + */ +#define AFBC_FORMAT_MOD_SC (1ULL << 9) + #if defined(__cplusplus) } #endif -- 2.7.4 IMPORTANT NOTICE: The contents of this email and any attachments are confidential and may also be privileged. If you are not the intended recipient, please notify the sender immediately and do not disclose the contents to any other person, use it for any purpose, or store or copy the information in any medium. Thank you. _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel