On Tue, Oct 02, 2018 at 01:43:28PM +0200, Gerd Hoffmann wrote:
> On Wed, Sep 26, 2018 at 09:04:55AM -0700, Matthew Wilcox wrote:
> > On Wed, Sep 26, 2018 at 09:00:31AM -0700, Matthew Wilcox wrote:
> > > @@ -59,6 +59,7 @@ static int virtio_gpu_context_create(struct 
> > > virtio_gpu_device *vgdev,
> > >  
> > >   if (handle < 0)
> > >           return handle;
> > > + handle++;
> > >   virtio_gpu_cmd_context_create(vgdev, handle, nlen, name);
> > >   return handle;
> > >  }
> > 
> > Uh.  This line is missing.
> > 
> > -       int handle = ida_alloc_min(&vgdev->ctx_id_ida, 1, GFP_KERNEL);
> > +       int handle = ida_alloc(&vgdev->ctx_id_ida, GFP_KERNEL);
> > 
> > It'll be there in v2 ;-)
> 
> I've touched the resource/object id handling too, see my "drm/virtio:
> rework ttm resource handling" patch series
> (https://patchwork.freedesktop.org/series/50382/).  Which still needs a
> review btw.

Um, according to patchwork, you only posted it yesterday.  Does DRM
normally expect a review within 24 hours?

> I think that series obsoletes patch 3/4 (object id fixes) of your
> series.  The other patches should rebase without too much trouble, you
> could do that as well when preparing v2 ...

It seems a little odd to me to expect a drive-by contributor (ie me) to
rebase their patches on top of a patch series which wasn't even posted
at the time they contributed their original patch.  If it was already
in -next, that'd be a reasonable request.
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