Daniel Vetter <dan...@ffwll.ch> wrote on Tue [2018-Oct-16 14:29:46 +0200]: > On Fri, Oct 12, 2018 at 03:17:00PM -0500, Benoit Parrot wrote: > > Global shared resources (like hw overlays) for omapdrm are implemented > > as a part of atomic state using the drm_private_obj infrastructure > > available in the atomic core. > > > > omap_global_state is introduced as a drm atomic private object. The two > > funcs omap_get_global_state() and omap_get_existing_global_state() are > > the two variants that will be used to access omap_global_state. > > > > Signed-off-by: Benoit Parrot <bpar...@ti.com> > > --- > > drivers/gpu/drm/omapdrm/omap_drv.c | 97 > > +++++++++++++++++++++++++++++++++++++- > > drivers/gpu/drm/omapdrm/omap_drv.h | 23 +++++++++ > > 2 files changed, 119 insertions(+), 1 deletion(-) > > > > diff --git a/drivers/gpu/drm/omapdrm/omap_drv.c > > b/drivers/gpu/drm/omapdrm/omap_drv.c > > index 2921cc90f2d8..94658ec79c76 100644 > > --- a/drivers/gpu/drm/omapdrm/omap_drv.c > > +++ b/drivers/gpu/drm/omapdrm/omap_drv.c > > @@ -129,6 +129,94 @@ static const struct drm_mode_config_funcs > > omap_mode_config_funcs = { > > .atomic_commit = drm_atomic_helper_commit, > > }; > > > > +/* Global/shared object state funcs */ > > + > > +/* > > + * This is a helper that returns the private state currently in operation. > > + * Note that this would return the "old_state" if called in the atomic > > check > > + * path, and the "new_state" after the atomic swap has been done. > > + */ > > +struct omap_global_state * > > +omap_get_existing_global_state(struct omap_drm_private *priv) > > +{ > > + return to_omap_global_state(priv->glob_obj.state); > > +} > > + > > +/* > > + * This acquires the modeset lock set aside for global state, creates > > + * a new duplicated private object state. > > + */ > > +struct omap_global_state *__must_check > > +omap_get_global_state(struct drm_atomic_state *s) > > +{ > > + struct omap_drm_private *priv = s->dev->dev_private; > > + struct drm_private_state *priv_state; > > + int ret; > > + > > + if (!drm_modeset_is_locked(&priv->glob_obj_lock)) { > > + ret = drm_modeset_lock(&priv->glob_obj_lock, s->acquire_ctx); > > + if (ret) { > > + DBG("getting priv->glob_obj_lock (%p) failed %d", > > + &priv->glob_obj_lock, ret); > > + return ERR_PTR(ret); > > + } > > + } > > + > > + priv_state = drm_atomic_get_private_obj_state(s, &priv->glob_obj); > > One of the refactors I had in mind (and which would be possible now that > private state structs are implemented as properly structs, instead of void > * pointers): Add a drm_modeset_lock to drm_private_obj and avoid having to > duplicate that over all implementations. Not everyone wants a per-obj > lock, but no one will be hurt by having a per-obj lock - drm_modeset_lock > is very extensible in that way. And we could drop the custom locking code > everyone has to roll themselves.
Thanks for the feedback. I was wondering the same when I was "duplicating" this code. I will take this under advisement, but I would probably see that as a separate patch set, either before or after this one :) Benoit > > Just a drive-by refactor idea. > -Daniel _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel